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Game Design-taekwondo, coupon, game
justin
Gamification
• “The process of game-thinking and game mechanics to engage users and solve problems.”
-important things about gamification
1. To induce people to your think 2. To encourage people who play game
by using human mentality.
MDA framework
• Mechanics- Official rules that explain the game of system
• Dynamics- player’s motion when player play the game
minute by minute.
• Aesthetics-sensibility response that game designer lead it
by game dynamics
Eight Kinds of fun
1.Sensation: game of fun2.Fellowship: game of social
framework3.Fantasy: game of make be-
lieve4.Narrative: game of drama5.Challenge: game of obstacle
course6.Discovery: game of uncharted
territory7.Expression: game of self-dis-
covery8.submission: game of pastime
Elements of game mechan-ics
1.Point2.Level3.Badges4.challenges/quests5.Onboarding6.Engagement loops7.leaderboards
Taekwondo(ex: badges)
Taekwondo badges-badges appear skill of taek-
wondo.-if you are skilled at any skill of
taekwondo, you are given badge that represent skill of taekwondo.
-it mostly engages children who don’t like exercise taekwondo.
Coupon(ex: point)
• Coupon(chicken,pizza,coffee)
-when you buy chicken, you get the coupon.
- Then you collect coupons that fixed number of coupon. You get the chicken free of charge.
Point,leaderboards
• When player partici-pate the game ,he get the point. Then he can know his rank.
• High rank given the rewards that are very unique.
• So people cost lots of Money this game.
Reference.
• https://sites.google.com/site/gdworkshop/materials/mda-framework
• Lecture material(gamification)
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