12
1 Design & Self Expression: a relationship between person and object designed. Natalia Chaves Bruno; Graduate in Desenho Industrial; Puc-Rio [email protected] Alan dos Santos Bruno; Graduate in Desenho Industrial; Puc-Rio, [email protected] Roberta Avillez; Graduated in Social Communication, with emphasis in Advertising and Publicity; PUC-Rio. [email protected] Abstract This paper aim’s to offer a reflection on the emotional relationship of users with designed objects. Functioning as open works, products that invite interaction, allow individuals to differentiate themselves, promoting social welfare through the enhancement of self-expression. From the survey and analysis of products already on the market, we have initiated a methodology projetual that is still under development. We present here some results of our project. Context Comparing the Modern Society to the Antiquity or the Middle Ages, we note a different way of living. This difference, according to Simmel 1987 and Bauman, can be seen by the emergence of the metropolis and its complex system. Living in a big city provides more mobility and access to information, what makes distances shorter and brings people closer. Modernity brought the understanding of differences between individuals. That provided greater freedom of action and self-expression too. In the past, we had closed ties just inside the community. Nowadays, these barriers were knocked down, increasing the number and diversity of the social bonds. “In the measure that the group grows (…) its immediate inner unity and the definiteness of original demarcation against others are weakened and rendered mild by reciprocal interactions and interconnections. And at the same time the individual gains a freedom of movement far beyond the first jealous delimitation, and gains also a peculiarity and individuality to which the division of labor in groups, which have become larger, gives

Design & Self Expression: a relationship between person and object designed

Embed Size (px)

Citation preview

Page 1: Design & Self Expression: a relationship between person and object designed

 

Design & Self Expression: a relationship between person and object designed.

Natalia Chaves Bruno; Graduate in Desenho Industrial; Puc-Rio

[email protected]

Alan dos Santos Bruno; Graduate in Desenho Industrial; Puc-Rio,

[email protected]

Roberta Avillez; Graduated in Social Communication, with emphasis in Advertising

and Publicity; PUC-Rio.

[email protected]

 

Abstract This paper aim’s to offer a reflection on the emotional relationship of users

with designed objects. Functioning as open works, products that invite interaction,

allow individuals to differentiate themselves, promoting social welfare through the

enhancement of self-expression. From the survey and analysis of products already

on the market, we have initiated a methodology projetual that is still under

development. We present here some results of our project.

Context Comparing the Modern Society to the Antiquity or the Middle Ages, we note a

different way of living. This difference, according to Simmel 1987 and Bauman, can

be seen by the emergence of the metropolis and its complex system.

Living in a big city provides more mobility and access to information, what

makes distances shorter and brings people closer. Modernity brought the

understanding of differences between individuals. That provided greater freedom of

action and self-expression too. In the past, we had closed ties just inside the

community. Nowadays, these barriers were knocked down, increasing the number

and diversity of the social bonds.

“In the measure that the group grows (…) its immediate inner unity and the definiteness of original demarcation against others are weakened and rendered mild by reciprocal interactions and interconnections. And at the same time the individual gains a freedom of movement far beyond the first jealous delimitation, and gains also a peculiarity and individuality to which the division of labor in groups, which have become larger, gives

Page 2: Design & Self Expression: a relationship between person and object designed

 

both occasion and necessity. (…) Small town life in antiquity as well as in the Middle Ages imposed such limits upon the movements of the individual in his relationships with the outside world and on his inner independence and differentiation that the modern person could not even breathe under such conditions. Even today the city dweller that is placed in a small town feels a type of narrowness, which is very similar. “ (SIMMEL, 1987, p.19)

The quest for individuality is extremely important because it is necessary to

show the world what differentiates us from the others. The search for distinction is

characteristic of human beings. And one of the ways, we distinguish ourselves from

the others is through the consumption of products and lifestyles. An artifact is beyond

their practical functions when it says something about the person who is consuming

it, his relationships, values, etc., when it represents a person identity (Douglas,

Isherwood, 2004).

According to Klaus Krippendorff (2000), the paradigm shift from product

design to property, information and identities resulted in a change of focus, moving

from object to humans. The human-centered design values the relationship between

the artifacts and us. The user participation is extremely important in the process of

signification.

Self-expression and memory The human-centered design, adapted to the user experience, and especially

the emotional relationship between people and the object designed are the focus of

our research conducted at the Laboratório Memória, Design – Labmemo (Laboratory

Memory, Design and Emotion – Labmemo).

The founding idea of this new approach, presenting the perspective of

Emotional Design, is that the products involved in our daily actions, mediate social

relations, promoting experience, evoke feelings and affect and shape our attitudes

and behavior (Damasio, 1996 and 2004, Csikszentmihalyi, 1995). They do more than

perform mechanical functions. So, it is necessary to understand the act of design, not

only as a creation and development products act, but also, more importantly, as a

promoter of social change in line with common good. Considering that physical

objects mediate all human relationships, the laboratory group sought theoretical and

methodological references also in the field of Social Sciences.

Page 3: Design & Self Expression: a relationship between person and object designed

 

As an example, we have the opinion of the psychologist Donald Norman

(2004): “objects are more than mere material possessions. We take pride in them,

not necessarily because we are showing off our wealth or status, but because of the

meanings they bring to our lives. “These objects - which are stored in our emotional

memory – are the products of our research. The psychologist Mihaly

Csikszentmihalyi (1995) goes even further and states that the "meaning of our private

lives is built with these household objects " By this he meant that the artifacts that are

around us say a lot about ourselves, our personality, about what we love, what we

want and how we live.

To better understand the relationship between people and what Professor

Vera Damazio calls "artifacts of memory", an extensive investigation has been done.

She, as the supervisor of Labmemo, used anthropological research methods,

including participant observation and interviews with different types of people. This

work culminated in her thesis.

Vera Damazio believes that all of us have, physically or in memory,

memorable objects, that bring back good memories. According to her, they are

"tangible remnants of our most valuable experiences. They shape our future

decisions and choices" (2005).

In this context, Damazio divided the objects she collected during her research

into categories of memories. In one of those types she identified the objects that

became memorable because the user had personalized them. These products

express the user's identity and can distinguish a person from another.

With the development of research, these objects formed the category of

Emotional Design called Design & Self-expression. "From the standpoint of self-

expression, the design should express ’exactly what we want’ and this includes

products that can be individualized and processed according to the occasion and will

of the user" (Santos, 2010).

Product personalization According Blom (2000), the personalization of a product is a process that

changes the functionality, interface, information content, or distinctiveness of a

system to increase its personal relevance to an individual. When you personalize a

product, you give to the artifact individual characteristics of your personality and that

makes it unique.

Page 4: Design & Self Expression: a relationship between person and object designed

 

We identified a close relationship between self-expression and emotional

attachment, studying Mugge (2007). According to the author, for personalizing a

product’s appearance the consumer must invest directs time, effort, and attention to

the product. In other words, the consumer invests energy on it. And because of that,

this artifact is going to have more value to the user if compared to another object that

has not gone through all this process.

Analyzing the relationship between personalizing and emotional attachment,

Mugge (2007) reflects on the most common way of personalization, customization.

The author defends that customized products do not have a truly individualistic touch,

because the consumer cannot make any creative alterations during the

personalization process. According to her, customization merely increases

consumers’ choice in alternatives.

The personalized product becomes a form of expression, because it is laden

with symbolic value, showing a person to itself and to the others, building and

maintaining a personal identity. In this case, the artifact that allows the user

interference is in line with the ideas of anthropology of consumption that sees the

consumption ratio as a way of developing an identity.

Anthropology of Consumption Man is essentially a cultural being. Culture is "second nature" of an individual,

is a condition that he has little chance of escaping. Just like he can not escape from

his biological nature. (Cuche, 2002). Everardo Rocha presents this "second nature"

through the use of totemism, but attributing it only to modern society. The "totemism"

is a classification system to assign a culture to nature. "When a social group - a 'clan'

- was identified with an animal or a plant, close connections were stablished with this

animal or planet. This would also distinguish it from another group” (Rocha, 1985:

104).

Totemism is understood as a conceptual system (Rocha, 1985). So we can

not attribute nature characteristics to a clan. The same is done with the men, through

objects consumed. These objects give identity and cultural characteristics to

societies and individuals (Rocha, 1985). The totemical mechanism articulates the

differences between natural and cultural (Rocha, 1985). The "totemism" allows that

the opposites look like complementary and the equals, different (Rocha, 1985).

Page 5: Design & Self Expression: a relationship between person and object designed

 

We adopt in this article Levi-Strauss’s theory of culture. The culture is

understood as a symbolic language: “Every culture is a set of symbolic systems as:

language, rules of marriage, economic relations, art, science, religion. All these

systems seek to express certain aspects of physical reality and social reality, and the

relationships that both kinds of reality establish with each other and with others

symbolic systems.” (APUC Cuche, 2002: 95)

A language can influence a culture, and also be influenced by it. An

interdependent communication always happens unconsciously inside the community.

And this language called culture has two phases in a man’s socialization. The

primary one occurs in the childhood; and the second one, during all the adult life. The

human being has two “natures”, the biological and the cultural, because in both of

them he is unconsciously influenced, and can not escape of them. Thus, social

phenomena are cultural as well, and can be regarded as a symbolic phenomenon.

Culture is a living organism that is always changing. According to Margaret Mead,

that occurs because the culture creators transmit and transform it constantly (Cush

2002). These different cultures can be understood as a cosmos, in which multiple

universes live harmoniously in a system of continuous exchange. Men make the

transformations in the cultural universes, but they only are aware of their identities.

“Man knows only what is necessary to understand the different status of his culture

(sex, age, social condition, etc.) and with that, understand his role in society”.

(Cuche, 2002: 84). Culture complements identity. While the first is an unconscious

process, the second is conscious. Culture is inclusion and exclusion at the same time

and that establish social and symbolic boundaries between 'them' and 'us' (Cuche,

2002). Because while the identity is used to find people with the same point of view it

also serves to exclude them from other groups. "In this perspective, cultural identity is

a method to categorize the distinction we / they, based on cultural difference"(Cuche,

2002: 177).

The identity is hybrid, multicultural and is influenced by many cultures. Is the

result of interactions of many groups (Cuche, 2002). "The identity works like Russian

Matryoshka dolls, conceived of as concentric circles one inside the next” (Simon,

1979, p.31). But despite being multidimensional, the identity does not lose its unit

(Cuche, 2002: 195). "Identity is what is at stake in social struggles" (Cuche,

2002:185). It is a mechanism that makes a group consciously to claim a brand, and

her differences to the other groups. "The culture depends largely on unconscious

Page 6: Design & Self Expression: a relationship between person and object designed

 

processes. The identity refers to a binding norm, necessarily conscious, based on

symbolic oppositions. "(Cuche, 2002: 176)

"The social identity of an individual is characterized by the set of his relations

in a social system such as gender, age, social class, nation. The identity helps the

individual to be located in a social system and also be socially located.” (Cuche,

2002: 177)

So now that we know a little bit more about the concepts: culture and identity,

we can talk about consumption. Both culture and identity are related to the act of

consuming. "Therefore, we can say that products and services talk to each other, talk

to us and talk about us" (Rocha, 2006: 31). The act of consumption is a cultural act

(Barbosa, 2008) that helps in the construction of identities. We consume having in

mind elements of material culture and that generates identity affirmation,

differentiation, inclusion and social exclusion.

"The consumption is a system that classifies goods and identities, things and

people, differences and similarities in contemporary social life" (Rocha, 2006: 31).

Consumption leads to the construction of lifestyles, a way of self-expression, a

personal style and a self-awareness (Barbosa, 2008). "The objects and the goods

are used as cultural signs to produce significant effects in a given context"(Barbosa,

2008: 23). The construction of identity is related to what Livia Barbosa, calls “empire

of self ethics”:

Now my choice is the criteria for the purchase of anything. It is the empire of

self ethics, in which each of us becomes the arbiter of our own choices and have

sufficient legitimacy to create our own fashion according to our aesthetic sense and

comfort.” (Barbosa, 2008: 22)

Thinking about this, design is related to consumption and identity creation.

Self-expression is a behavior of a Western culture, is the answer to our quest for

differentiation. When we design by our own hand, we give uniqueness to the product.

We attribute signs and meanings to consumer’s self-expression. It’s totemism".

Page 7: Design & Self Expression: a relationship between person and object designed

 

Examples of Design & Self-expression To better understand the products that allow users' self-expression, we

conducted a survey of objects already on the market. From its analysis and

identification of similarities, we started to outline a methodology projetual for the

development of self-expressive products. Below some examples of this category:

Tangran

http://4.bp.blogspot.com/_a98-deJzt_M/S0S_jo6DmNI/AAAAAAAAAF4/D8oCnrHvekk/s1600-

h/Tangram+%28decora%C3%A7%C3%A3o%291.jpg accessed 26 october 2009

The shelf Tangran developed by the italian designer Daniele Lago has seven

geometric pieces. Combined they can produce many shapes and positions in

accordance with the wishes and needs of the user.

More furniture system

http://www.caporasodesign.it/eng/More.html Accessed 18 november 2009.

“MORE” furniture system, developed by Giorgio Caporaso, allows different

combinations of modules and functions, and hence different forms according to the

wishes and needs of its users.

Page 8: Design & Self Expression: a relationship between person and object designed

 

Verb

http://www.criadesignblog.pop.com.br/tag/marlon+darbeau Accessed 18 november 2009.

Created by designer Marlon Darbeau, Verb is an object composed of three

interchangeable parts. It assumes many roles according to the user's desire. It may

be a desk, a lamp, a bench, a bookcase, or an object of decoration.

Moldable Mouse

http://poliuretano.wordpress.com/2008/01/31/mouse-moldavel-feito-de-poliuretano/ acessed 3

june 2010

The Lite-On’s Moldable Mouse is a conceptual project that proposes the use

of composite materials (clay, nylon and polyurethane). The user can shape its

contours to whatever form he desires.

Page 9: Design & Self Expression: a relationship between person and object designed

 

Do hit Chair, Do Scratch Lamp, Do Break

http://boingboing.net/2008/05/02/droogs-do-hit-chair.html

http://dailypoetics.typepad.com/.shared/image.html?/photos/uncategorized/2007/09/13/277605de13b3

6.jpg http://www.droog.com/projects/events/do-create-on-location/do-break-by-frank-tjepkema---

peter-van-der-jagt/ accessed 3 june 2010

The project "Do Create" created by the dutch company Droog Design, offers

some products that aim to promote the "personal production" and encourages the

user to interact, play and interfere in the final shape of the object.

Color in Dress

http://www.ecouterre.com/diy-colour-in-dress-is-a-coloring-book-you-can-wear/ acessed 28

december 2010

The Color in Dress was a dress created by the designers Soepboer Berber

and Michiel Schuurman, which allow the user to color the pattern, creating different

and unique clothes.

Analysis Analyzing the examples above, we understood that there are different ways to

develop a product that allows the user interference. The first three examples have

the same essence: modules or interchangeable parts. The shelf Tangran and More

are composed of modules that can be organized by the user. Verb, in turn, has

Page 10: Design & Self Expression: a relationship between person and object designed

 

interchangeable parts that when combined form and interfere with the function of the

artifact.

The Lite-On’s mouse is malleable and allows the user interference. The

moldability concept is present on two products of the project Do Create “Do Hit

Chair” and “The Break”(Figures 6 and 7, respectively). In all these examples, the

materiality of the artifact is presented to the user. So, he can make necessary

interferences, without being tied to presets.

Another way of personalization explored was the change of the product’s

interface, as illustrated in Figures 7 and 9. In both projects, the user is invited to

participate in the creation of the product without necessarily interfering in form or

function, but in the image that the object would be presenting. In the case of " Do

Scratch Lamp", the operation of the device is subject to interference, only when the

user scratches the black part, the light illuminates the place. The dress “Color in

Dress” has different patterns according to visual interpretation of the user.

Methodological insights After analysis of these and other examples of artifacts that allow self-

expression, we believe that is important to consider the concepts of moldability,

modularity, interchangeability and interactive interfaces to develop a project that

stimulates the expressivity. We understand that the product needs to invite the user

to manipulate and transform it, and these concepts can make a simple artifact an

object that invites interaction.

Bibliography

BARBOSA, Lívia. Sociedade de Consumo. 2 e.d. Editora Zahar: Rio de Janeiro, 2008.

BLOM, Jan O., and Andrew F. Monk. 2003. “Theory of personalization of appearance: Why users personalize their PCs and mobile phones.” Human-Computer Interaction 18:193-228. P313

CAMPBELL, Colin. Eu compro, logo sei que existo: as bases metafísicas do consumo moderno. In: Barbosa, Lígia; e Campbell, Colin (orgs). Cultura, Consumo e Identidade. Editora FGV: Rio de Janeiro, 2006.

CSIKSZENTMIHALY, M. (1995). Design & Order in Everyday Life. In: V. Margolin & R.

Page 11: Design & Self Expression: a relationship between person and object designed

11 

 

CUCHE, Dennys. A noção de cultura nas ciências sociais. EDUSC: São Paulo, 1996.

DAMÁSIO, A. (1996). O Erro de Descartes: emoção, razão e o cérebro humano, SãoPaulo: Companhia das Letras.

DAMÁSIO, A. (2004) Em busca de Espinosa: prazer e dor na ciência dos sentimentos. São Paulo: Companhia das Letras.

DAMAZIO, Vera. Artefatos de memória da vida cotidiana: um olhar interdisciplinar sobre as coisas que fazem bem lembrar. Rio de Janeiro, 2005. 285p. Tese (Doutorado em Ciências Sociais) – Universidade do Estado do Rio de Janeiro.

Estudos em Design, 2000. Design centrado no ser humano: uma necessidade cultural .p88

MCCRACKEN, Grant. Cultura & Consumo: As novas abordagens a caráter simbólico dos bens e das atividades de consumo. Mauad: Rio de Janeiro, 2003.

MENEZES, Cristiane Schifelbein de. Design & emoção: sobre a relação afetiva das pessoas com os objetos usados pela primeira vez. Rio de Janeiro, 2007. 95f. Dissertação (Mestrado em Artes e Design) – Pontifícia Universidade Católica do Rio de Janeiro.

MOCELLIM, Alan. Simmel e Bauman: modernidade e individualização. Revista Eletrônica dos Pós-Graduandos em Sociologia Política da UFSC Vol. 4 n. 1 (1), agosto-dezembro/2007

NORMAN, Donald A. Emotional Design: Why we love (or hate) everyday things. New York: Basic Books, 2004.

ROCHA, Everardo P. Coisas estranhas, coisas banais: notas para uma reflexão sobre o consumo. In: Rocha, Everardo; Mendes de Almeida, Maria Isabel; e Eugenio, Fernanda (orgs.). Comunicação, Consumo e Espaço Urbano: novas sensibilidades nas culturas jovens. Editora PUC Rio e Mauad X: Rio de Janeiro, 2006.

ROCHA, Everardo P. Guimarães. Magia e Capitalismo. Um estudo antropológico da publicidade. Editora Brasiliense: São Paulo, 1985.

SANTOS, Alan Bruno dos. Acervo de Design Emocional: perspectivas, produtos, referências teóricas e métodos. Rio de Janeiro, 2010. Relatório (Bolsa PIBIC/CNPq) – Pontifícia Universidade Católica do Rio de Janeiro.

MUGGE, Ruth. Product Attachment.(Tese). Industrial Design Engineering, Delft University of Technolgy, Delft, 2007a.

Page 12: Design & Self Expression: a relationship between person and object designed