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Page 1 Modelos y métodos de la distribución de mercancías Máster en organización industrial y Gestión de empresas Trabajo fin de máster Zoha Ahmadi Danesh Tutor: Dr. David Canca Ortíz E.T.S. Ingenieros Universidad de Sevilla

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Page 1: Modelos y métodos de la distribución de mercancíasbibing.us.es/proyectos/abreproy/70067/fichero/Thesis+del+master... · Modelos y métodos de la distribución de mercancías Máster

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Modelos y métodos de la distribución de

mercancías

Máster en organización industrial y Gestión de empresas

Trabajo fin de máster

Zoha Ahmadi Danesh

Tutor: Dr. David Canca Ortíz

E.T.S. Ingenieros

Universidad de Sevilla

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Index

Chapter 1 : Overview in Spanish 8

1. Introducción a la cadena de suministros 8

1.1. Objetivo 9

1.2. Decisiones estratégicas o de diseño 10

1.3. Planificación de la cadena de suministros 11

1.4. Operación de la cadena de suministros 11

1.5. Análisis de las cadenas de suministro 12

1.6. Macro-procesos 15

1.7. Resumen del proyecto. 16

Chapter 2 : Introduction to Supply chain management 17

1. Definition: 17

Chapter 3 : The Supply chain modeling 20

1. The main scope of supply chain modeling 20

2. Key components of supply chain modeling 20

2.1. Supply chain drivers 21

2.2. Supply chain constraints 23

2.3. Supply chain decision variables 24

3. Taxonomies of supply chain modeling 25

Chapter 4 : Introduction to NP, NP-Hard and NP-complete problems 27

1. Classification of problems 27

2. Class P: 28

3. Class NP: 28

4. The relation between P and NP 29

5. NP complete problem 29

5.1. Polynomial-time reducibility 30

5.2. Formal definition of NP complete 31

6. NP-hard problems: 31

7. What can we do about these problems? 31

7.1. Approximation algorithms 33

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7.2. Polynomial-time approximation schemes 33

7.3. Heuristic algorithms 33

Chapter 5 : Vehicle routing problems (VRP) 34

1. Introduction: 34

2. The travelling salesman problem: 34

3. Vehicle routing problems (VRP): 35

4. Different types of VRP: 37

4.1. Capacitated Vehicle Routing Problem (CVRP) 37

4.2. Single/Multiple depot Vehicle Routing Problem 38

4.3. Vehicle Routing Problem with Time Windows 39

4.4. Vehicle routing problem with pickups and deliveries 40

4.5. Dynamic or Stochastic vehicle routing problem 44

4.6. Periodic Vehicle Routing Problem 48

4.7. Split Delivery Vehicle Routing Problem 49

4.8. Vehicle Routing Problem with Backhauls 51

Chapter 6 : Solution techniques for VRP 52

1. Branch &Bound 52

2. Heuristics 53

2.1. Tour construction heuristics 53

2.2. Tour improvement heuristics 55

2.3. Clark and Wright (1964) 56

3. Metaheuristics 58

3.1. Tabu search: 58

3.2. Simulated annealing 59

3.3. Ant colony optimization 60

3.4. Evolutionary (Genetic) algorithms (or population-based metaheuristics) 63

3.5. Hybrid methods 65

Chapter 7 : Inventory Routing Problem 66

1. Introduction 66

2. Single-period models 68

3. Multi-period models 69

4. Infinite horizon 75

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5. Stochastic IRP 78

Chapter 8 : The Airline Scheduling Problem 81

1. Introduction: 81

2. Planning Problem: 83

2.1. The crew planning problem 85

Chapter 9 : Case study of a distribution network problem 92

1. Introduction: 92

2. Formulations 92

2.1. Classical model 92

2.2. Three-index model 94

2.3. Original formulation 95

3. Description of a problem 97

3.1. Experimental results 98

4. Conclusions 103

References 104

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Figures

Figure 1: Cadena de suministros ................................................................................................................ 9

Figure 2: Los procesos en cadena de suministros .................................................................................... 13

Figure 3: Las actividades de Macro procesos .......................................................................................... 16

Figure 4: The Supply chain process. ........................................................................................................ 17

Figure 5: Taxonomy of supply chain management ................................................................................... 26

Figure 6: Diagram of complexity classes provided that P ≠ NP. ............................................................. 29

Figure 7: A solution to Hamilton.s Icosian Game .................................................................................... 34

Figure 8: An example solution to a Vehicle Routing Problem ................................................................ 35

Figure 9: A dynamic vehicle routing scenario with 8 advances and 2 immediate request customers .... 46

Figure 10: Example showing split delivery .............................................................................................. 50

Figure 11: The nearest neighbor heuristic (Bentley 1992) ...................................................................... 54

Figure 12: Examples of Clarke and Wright Saving Heuristic (Fiala 1978)............................................. 57

Figure 13: An experimental setting that demonstrates the shortest path finding capability of ant

colonies. .................................................................................................................................................... 62

Figure 14: An illustration of simple cross-over. ....................................................................................... 64

Figure 15: Related activities in SCM........................................................................................................ 66

Figure 16: Phases and interdependences of the scheduling problem ...................................................... 81

Figure 17: A three duty dates "Madrid" pairing ..................................................................................... 86

Figure 18: Planning for the cockpit slice [1/1/0//0/0/0] .......................................................................... 88

Figure 19: The main graph of the 11 cities .............................................................................................. 97

Figure 20: The reduced graph use in the first two models and their optimal solution ............................ 99

Figure 21: Diagrams showing the changes of computation times by different size of network .............. 102

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Tables

Table 1: Vehicle Routing Problem classification ..................................................................................... 36

Table 2: The minimum distances between the delivery cities .................................................................. 98

Table 3: Results for the three models in case of 11 cities including 4 demand cities and the capacity of 8

for each vehicle ......................................................................................................................................... 98

Table 4: Results for two models in case of 20 cities including 14 demand cities and the capacity of 8 for

each vehicle ............................................................................................................................................. 100

Table 5: The results of Original model for 26 cities including 19 demand cities and the capacity of 8 for

each vehicle ............................................................................................................................................. 101

Table 6: The results of Original model for 26 cities including 19 demand cities and the capacity of 12

for each vehicle ....................................................................................................................................... 101

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Goals:

A supply chain is known as a network consist of different facilities and distribution options in order

to procure materials, convert these materials into the intermediate and finished products, and the

distribution of these finished products to the customers.

Supply chain plays important part both in the Service and manufacturing organizations, although the

complexity of the chain may vary greatly from industry to industry or firm to firm.

Supply chain management is a mechanism proposed to integrate all the functions that traditionally

were operating separately, functions like marketing, distribution, planning and manufacturing. As a

result of these changes distribution market has grown rapidly. This caused enterprises to improve their

management and control on their productive system but also caused the delivery service become a very

important part as in internal productivity chain and as for the third part to improve their quality of their

delivery systems.

Actually, big companies use high profile fleet management solutions tailored to their needs: fleet

management and control systems provide information useful to automate goods‘ pickup and delivery

process. So reducing the transport costs and optimize hired resources is of big attention especially for

companies that lead their activities on distributing goods. This is exactly the background from which the

optimization methods and different software are produced to find solutions for solving the problems that

markets are facing now.

Our objective is to provide a brief introduction to Supply chain management. As long as the Supply

chain management is a vast area, this thesis will emphasize on the aspect of operative part focusing on

different distribution and transportation classical models: Vehicle Routing Problem (VRP), Inventory

Routing Problem (IRP) (which combine routing problem with production integration). In addition, for

the importance of Airline Scheduling Problem which now a day play an important part in traveling of

passengers and also in distributing of merchants, and for the difficulties found in these kinds of models

we decided to briefly discuss them in chapter 8.

At the end we will discuss a practical VRP model of delivering goods to customers in different cities,

comparing it with classical and three-index models of the same problem.

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Chapter 1 : Overview in Spanish

1. Introducción a la cadena de suministros

Una cadena de suministros está formada por todas las partes relacionadas directa o indirectamente

con la satisfacción de una petición de un cliente. La cadena no incluye solamente fabricantes y

suministradores (proveedores) sino también transportistas, almacenes, mayoristas y los propios

clientes.

Dentro de cada organización, por ejemplo un fabricante, la cadena de suministros incluye todas las

funciones involucradas en la recepción y procesado de la petición de un cliente. Entre estas funciones

están: Desarrollo de nuevos productos, Mercadotecnia, Operaciones de producción, Distribución,

finanzas, y atención al cliente.

El cliente es parte esencial en la existencia de la cadena de suministros. El objetivo primordial de

una cadena de suministros es la satisfacción de la necesidad del cliente, generando beneficios para las

distintas partes que la componen. La actividad de una cadena de suministros se inicia con una orden de

un cliente y finaliza cuando el cliente satisfecho paga por su compra.

El término ―cadena de suministros‖ hace referencia al proceso por el cual un producto, materia

prima o componentes (suministro) se va moviendo a lo largo de un conjunto de actores –proveedores a

fabricantes-fabricantes a distribuidores –distribuidores a comercios –comercios a clientes –a lo largo

de una cadena. Es importante reseñar que no sólo se mueven suministros, sino información y capital.

En ambas direcciones de la cadena. Una cadena de suministros es dinámica y contiene todos los flujos

de información, productos y capital entre las diferentes etapas o actores.

Obviamente un fabricante puede recibir material de varios proveedores y servir a distintos

distribuidores. Realmente las cadenas de suministros se entrelazan formando redes. Tal vez sea más

conveniente usar el términos redes de suministro.

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Figure 1: Cadena de suministros

Normalmente una cadena de suministros incluye los actores mencionados ya: Proveedores-

Fabricantes -Distribuidores -minoristas (Comercios) y Clientes -. Sin embargo no siempre estarán

presentes todos los actores.

1.1. Objetivo

El objetivo de toda cadena de suministros es maximizar el valor generado global. El valor

generado es la diferencia entre lo que el cliente paga por un producto y el esfuerzo que la cadena

gasta en satisfacer los deseos del cliente.

Para la mayoría de las cadenas de suministros comerciales, el valor generado está

íntimamente correlacionado con el beneficio que se obtiene por producto a lo largo de la cadena.

Este beneficio es la diferencia entre el pago del cliente y los costes generados a lo largo de toda la

cadena para poder atender el servicio de ese producto concreto.

Todos los flujos de productos (materias primas, componentes o productos), información y

dinero generan costes dentro de la cadena. La Gestión de la cadena de suministros se centra en la

gestión de los flujos entre las diferentes etapas de manera que se maximice el beneficio de la

global de la misma.

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El beneficio por producto de la cadena es el beneficio total que debe ser compartido a lo

largo de la misma por todos sus componentes. A mayor beneficio por producto mayor es el éxito

de la cadena. La cadena debe ser medida por el beneficio global y no por el de cada una de sus

partes.

Un esfuerzo por aumentar los beneficios en determinadas etapas de la cadena puede llevar

a una disminución global de los beneficios obtenidos por la misma.

El éxito de una cadena de suministros requiere de la toma de decisiones en relación con el

flujo de materiales, monetario y de información. Estas decisiones se pueden agrupar en tres

categorías o etapas dependiendo de la frecuencia con que deben ser tomadas y intervalo de

tiempo en el que se refleja el impacto de las mismas:

1.2. Decisiones estratégicas o de diseño

En esta etapa una compañía decide como estructurar su cadena de suministro durante los

próximos años. Se definirá la estructura o configuración de la cadena, los recursos necesarios y

los procesos que se deben desarrollar en cada eslabón.

Decisiones estratégicas son:

--La localización y capacidad de las instalaciones de producción y almacenamiento.

--La asignación de productos que serán fabricados o almacenados en cada localización

(piénsese en la decisión de qué modelo de vehículo va a ser desarrollado o de qué modelo de

avión se va a construir y dónde –en que centro o factoría –se soportará el peso de la producción).

--Los modos de transporte que deben emplearse en cada uno de los puntos de envío (en

cada una de las instalaciones).

--Los sistemas de información que deben emplearse en cada una de las etapas (mejor, en la

relación de la firma con los demás componentes de la cadena).

Las decisiones estratégicas se toman de forma habitual para largos períodos de tiempo

(largo plazo). Estas decisiones involucran inversiones grandes y su impacto es tan grande que no

pueden ser alteradas en corto espacio de tiempo pues esto supondría elevadas pérdidas. Cuando

una compañía toma este tipo de decisiones debe tener en cuenta la incertidumbre propia del

mercado en los próximos años.

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1.3. Planificación de la cadena de suministros

Las decisiones tomadas en esta etapa tienen un horizonte temporal de varios meses (de 3 a

6 meses). La configuración de la cadena de suministros definida en la etapa de diseño

(estratégica) permanece fija.

Esta configuración impone condiciones que deben ser consideradas en esta etapa. Las

decisiones de tipo táctico comienzan con una previsión de la demanda (normalmente para el

próximo año) para sus diferentes mercados.

Las decisiones tácticas incluyen:

--Que mercados van a ser atendidos desde cada una de las instalaciones de la compañía.

--Cantidades globales que se deberán producir o subcontratar y la propia decisión de

producir o subcontratar la producción.

--Que políticas de inventario deben ser seguidas.

--Horizonte y envergadura de las campañas de marketing y promoción

Dado que son decisiones que se toman en un período de tiempo más corto que en la fase de

diseño y puesto que las predicciones a corto plazo disminuyen la incertidumbre, las compañías

tratan de explotar toda flexibilidad de la cadena de suministros y explotarlas para optimizar su

funcionamiento.

1.4. Operación de la cadena de suministros

El horizonte temporal es ahora semanal o diario. En esta etapa las compañías toman

decisiones referentes a órdenes individuales de clientes. La configuración de la cadena es fija y

las decisiones o políticas de planificación de la compañía se deben respetar.

Decisiones operacionales:

--Ajustar producción e inventarios a las órdenes individuales de los clientes.

-- Determinar la fecha en que una orden debe ser servida.

-- Generar las listas de productos que deben ser atendidas en almacén o almacenes –

Picking orders-.

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--Asignar cada orden a un método de transporte.

--Preparar el ―scheduling‖(Programación temporal y secuencia) de los transportes para las

órdenes que van a ser servidas.

--Realizar los transportes de los productos.

--Lanzar las correspondientes órdenes de reposición.

Puesto que el horizonte temporal es corto, la incertidumbre sobre la demanda es pequeña.

1.5. Análisis de las cadenas de suministro

Una cadena de suministros es una secuencia de procesos y flujos (Monetario, Información

y Productos) que tienen lugar dentro y entre cada uno de los componentes que trabajan para

satisfacer las necesidades de los clientes.

Los procesos que tienen lugar a lo largo de la cadena se pueden analizar desde dos puntos

de vista:

1.5.1. Vista de ciclos

Los procesos que suceden en la cadena se analizan en forma de un conjunto de ciclos, cada

uno de ellos transcurre en la interacción entre dos componentes.

Los procesos que tienen lugar en la cadena se dividen en cuatro ciclos:

1. De cliente

2. De reposición

3. De fabricación

4. De aprovisionamiento

Estos ciclos no siempre se producen de forma separada y no siempre están presentes.

Esta forma de ver la cadena de suministros es muy útil cuando se consideran decisiones

operacionales ya que se especifican claramente los roles y responsabilidades de cada uno de

los miembros.

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Figure 2: Los procesos en cadena de suministros

Ciclo de cliente

Entre minorista (comercio) y cliente: El cliente inicia el ciclo en la instalación del comercio y

normalmente el ciclo conlleva la satisfacción de la orden o necesidad del cliente.

o Llegada del cliente

Hace referencia al instante en que el cliente accede a las instalaciones del minorista, realiza

una llamada o envía un mail a una firma de tele comercio o usa la web para realizar un

pedido. El objetivo del proceso es maximizar la conversión de llegadas de clientes en

pedidos.

o Entrada de la orden del cliente

Se refiere al proceso por el cual el cliente informa al comerciante de que producto desea y el

comerciante localiza los productos para su cliente.

El objetivo del proceso consiste en garantizar que la petición del cliente se realiza de forma

rápida, precisa y en comunicar la información a los demás procesos de la cadena que se ven

afectados.

o Ejecución de la orden

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Durante este proceso, la orden del cliente se procesa. Los inventarios del minorista deben ser

restablecidos, lo que con frecuencia se traduce en la aparición de órdenes de reposición,

inicio del ciclo de reposición.

En general este proceso se realiza a partir de los inventarios de los minoristas. En el caso de

fabricación bajo pedido (industria de automoción, naval, aeronáutica), el proceso se realiza

directamente en la línea de producción de fabricante. El objetivo de este proceso es el envío

de los productos a los clientes, en las fechas prometidas con el menor coste posible.

o Recepción de la orden

El cliente recibe el envío y toma posesión del producto. En determinadas situaciones se

puede completar el registro de esa recepción y completar el pago del producto.

Ciclo de reposición

Entre comerciante y distribuidor. Se inicia cuando el comerciante lanza una orden para reponer

productos en su inventario con el objeto de satisfacer una demanda futura. Es un ciclo similar al

de cliente sólo que ahora el cliente es el minorista. El objetivo es la reposición de inventarios a

mínimo coste garantizando la máxima disponibilidad de productos. El ciclo de reposición se ve

afectado con la incertidumbre propia de las órdenes de los clientes finales.

o Disparo de orden de reposición.

El objetivo cuando se lanzan órdenes de reposición es maximizar los beneficios asegurando

economías de escala y balanceando la disponibilidad en inventario frente a los costes de

mantenimiento en stock.

o Entrada de orden de reposición.

Traslado de la orden de reposición desde el minorista al distribuidor. El objetivo del proceso

es garantizar la rapidez en la transferencia e la orden y la exactitud de la misma.

o Ejecución de la orden de reposición.

o Recepción de la orden de reposición.

Ciclo de fabricación

Ocurre entre distribuidor y fabricante, minorista y fabricante ya veces entre cliente y fabricante.

Se dispara como consecuencia de una petición de quien hace las veces de cliente (Distribuidor,

minorista o cliente final). Es consecuencia de la ejecución de una orden directa por parte de

cliente (caso Dell) de reposición por parte del distribuidor o del minorista o de la estimación de

demanda de productos de clientes finales y de la disponibilidad de productos en los almacenes de

productos del fabricante.

o Llegada de la orden

o Planificación de la producción

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o Fabricación y distribución

o Recepción de mercancías

Ciclo de aprovisionamiento

Ocurre entre fabricante y proveedor e incluye todos los procesos necesarios para asegurar que las

materias primas y componentes están disponibles para que la fabricación se realice de acuerdo a

lo planificado. Los fabricantes lanzan orden de reposición de componentes a sus proveedores.

Las órdenes lanzadas responden de forma precisa a la planificación diseñada por el fabricante.

1.5.2. Vista Push/Pull:

Los procesos se dividen en dos categorías dependiendo si tienen lugar como respuesta a la

orden de un cliente (modo respuesta-Pull) o de forma anticipada a estas (modo anticipado o

Push).

Todos los procesos que tienen lugar en una cadena de suministros se pueden clasificar en

dos categorías dependiendo de la forma de ejecución respecto a la demanda de los clientes.

Los procesos tipo pull (Respuesta) se ejecutan como respuesta a la orden de un cliente. A la

hora de la ejecución de un proceso tipo respuesta, la demanda es conocida con certeza,

mientras que en el caso de procesos en modo anticipado la demanda debe ser estimada. Por

este motivo los procesos tipo push se denominan especulativos (predictivos o estimativos).

Un análisis Push/Pull es interesante cuando se analizan decisiones de tipo estratégico

relacionadas con el diseño de la cadena de suministros.

1.6. Macro-procesos

Todos los procesos de una cadena de suministros para una determinada compañía se

pueden incluir dentro de tres grandes Macro-procesos:

1. Gestión de relaciones con los clientes. Customer Relationship Management (CRM).

2. Gestión interna de la cadena de suministros. Internal Supply Chain Management

(ISCM).

3. Gestión de la relaciones con proveedores. Supplier Relationship Management (SRM).

La siguiente figura muestra las actividades propias de cada uno de estos macro procesos.

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Figure 3: Las actividades de Macro procesos

1.7. Resumen del proyecto.

El presente trabajo final de master pretende desarrollar una breve introducción al concepto

de cadena de suministros, centrándose en algunos aspectos de tipo operativo, exponiendo la

literatura más relevante al efecto y revisando los modelos clásicos relacionados con distribución y

transporte de mercancías: Vehicle Routing Problem, Inventory Routing Problem (que combina el

problema de selección de rutas con el de reaprovisionamiento de productos).

Nos ha parecido interesante, dada la relevancia del transporte aéreo de pasajeros para viajes

a larga distancia y la cada vez mayor influencia de este modo en el transporte de mercancías así

como la dificultad de la gestión de este modo de transporte, incluir en el capítulo 8, Airline

Scheduling Problem, una revisión de los modelos asociados al transporte aéreo.

El último capítulo presenta una aplicación práctica. Se ha desarrollado un modelo para

analizar el reparto de mercancías a distintos ciudades, considerando restricciones de capacidad y

flujos propios y la comparación de este modelo con dos otros modelos VRP, el modelo clásico y

el modelo tres-índices.

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Chapter 2 : Introduction to Supply chain management

1. Definition:

A supply chain is referred to as an integrated system which synchronizes a series of inter-related

business processes in order to: (1) acquire raw materials and parts; (2) transform these raw materials

and parts into finished products; (3) add value to these products; (4) distribute and promote these

products to either retailers or customers; (5) facilitate information exchange among various business

entities (e.g. suppliers, manufacturers, distributors, third-party logistics providers, and retailers). Its

main objective is to enhance the operational efficiency, profitability and competitive position of a firm

and its supply chain partners. Supply chain management is defined as `the integration of key business

processes from end-users through original suppliers that provide products, services, and information

and add value for customers and other stakeholders' (Cooper, Lambert, & Pagh, 1997). A supply chain

is characterized by a forward flow of goods and a backward flow of information as shown by Fig 4.

Figure 4: The Supply chain process.

In current distribution networks the flow of goods between a supplier and a customer often passes

through several stages or echelons. In such a supply chain each stage may comprise many facilities.

These perform many different activities and their mutual coordination requires intensive

Suppliers CustomersRetailersDistributorsManufacturers

Third Party Logistics Providers

Inbound Logistics

Material Management

Outbound Logistics

Physical Distribution

Flow of information

Flow of goods

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communication. For example, stocks need replenishing, deliveries need routing and orders need

picking.

Due to intensive competition in global markets, logistic supply chain performance is considered an

important strategic weapon to achieve and maintain competitive strength. The design or redesign of

large-scale distribution networks entails taking decisions on a range of issues, including the location

and size of distribution centers, the logistic activities to be performed at these centers, the capacities

required to fulfill these activities, their allocation to specific product groups, and the control system to

manage all activities. These activities include transport, consolidation, transshipment, maintenance of

the inventory, and the assembly or reconditioning of products. Furthermore, there is a growing need

for contingency plans to help logistic systems cope with disruptions.

In today's global marketplace, individual firms no longer compete as independent entities with

unique brand names, but rather as integral part of supply chain links. As such, the ultimate success of a

firm will depend on its managerial ability to integrate and coordinate the intricate network of business

relation-ships among supply chain members (Drucker, 1998; Lambert & Cooper, 2000).

Typically, a supply chain is comprised of two main business processes:

o Material management (inbound logistics)

o Physical distribution (outbound logistics)

Material management is concerned with the acquisition and storage of raw materials, parts, and

supplies. To elaborate, material management supports the complete cycle of material flow from the

purchase and internal control of production materials to the planning and control of work-in-process,

to the warehousing, shipping, and distribution of finished products (Johnson & Malucci, 1999).

On the other hand, physical distribution encompasses all outbound logistics activities related to

providing customer service. These activities include order receipt and processing, inventory

deployment, storage and handling, outbound transportation, consolidation, pricing, promotional

support, returned product handling, and life-cycle support (Bowersox & Closs, 1996). Combining the

activities of material management and physical distribution, a supply chain does not merely represent a

linear chain of one-on-one business relationships, but a web of multiple business networks and

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relationships. Along a supply chain, there may be multiple stakeholders comprised of various

suppliers, manufacturers, distributors, third-party logistics providers, retailers, and customers.

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Chapter 3 : The Supply chain modeling

1. The main scope of supply chain modeling

Considering the broad spectrum of a supply chain, no model can capture all aspects of supply chain

processes. To compromise the dilemma between model complexity and reality, a model builder should

define the scope of the supply chain model in such a way that it is reflective of key real-world

dimensions, yet not too complicated to solve. Although it‘s hard to have a specific plan for the scope

of a `firm specific' supply chain problem, it may follow a simple guideline proposed by Chopra and

Meindl (2001) and Stevens (1989). This guideline is based on the three levels of decision hierarchy:

(1) competitive strategy; (2) tactical plans; (3) operational routines. The classes of supply chain

problems encountered in competitive strategic analysis include location-allocation decisions; demand

planning, distribution channel planning, strategic alliances, new product development, outsourcing,

supplier selection, information technology (IT) selection, pricing, and network restructuring. Although

most supply chain issues are strategic by nature, there are also some tactical problems. These include

inventory control, production/distribution coordination, order/freight consolidation, material handling,

equipment selection, and layout design. The problems encountered when dealing with operational

routines include vehicle routing/scheduling, workforce scheduling, record keeping, and packaging. It

should be noted that the aforementioned distinctions are not always clear, because some supply chain

problems may involve hierarchical, multi-echelon planning that overlap different decision levels.

Regardless, such a guideline would help a model builder determine the breadth of the problem

scope and the length of supply chain planning horizons.

Another guideline to follow is the three structures of a supply chain network suggested by Cooper

et al. (1997). These structures are: (1) the type of a supply chain partnership; (2) the structural

dimensions of a supply chain network; (3) the characteristics of process links among supply chain

partners.

2. Key components of supply chain modeling

For establishing Supply chain goals it is important to know the key component of a supply chain.

Absence of specific goals, in turn, means difficulty in developing appropriate performance measures

that can be targeted or benchmarked by a supply chain partner. Since a performance measure dictates

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the desired outcome of the supply chain model, it is very important for a model builder to identify key

components of a supply chain. Although those components may differ from one company to another,

we offer some examples of those.

2.1. Supply chain drivers

Goal setting will be the first step of supply chain modeling. To set the supply chain goals, a

model builder first needs to figure out what will be the major driving forces (drivers) behind the

supply chain linkages. These drivers include customer service initiatives, monetary value,

information/knowledge transactions, and risk elements.

Customer service initiatives

Though difficult to quantify, the ultimate goal of a supply chain is customer satisfaction.

Put simply, customer satisfaction is the degree to which customers are satisfied with the

product and/or service received. The following list represents typical service elements in a

supply chain.

o Product availability

Due to random fluctuations in the demand pattern, downstream supply chain

members often fail to meet the real-time needs of customers. Thus, a supply chain

model should reflect service performance measures such as inventory days of supply,

an order fill rate (a percentage of customer orders that were filled on time), and an

`order-accuracy' rate (a percentage of items delivered in the right quantities, complete

documentation, and correct configurations required by customers).

o Response time

Response time represents an important indicator of the supply chain flexibility. Examples

of response time include time-to-market, on-time delivery (a percentage of a match between

the promised product delivery date and the actual product delivery date), order processing time

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(the amount of time required from the time an order is placed until the time the order is

received by the customer), transit time (duration between the time of shipment and the time of

receipt), cash-to-cash cycle time (the amount of time required from the time a product has

begun its manufacturing until the time it is completely sold and this metric is an indicator of

how quickly customers pay their bills), and downtime (a percentage of time resources that are

not operational due to maintenance and repair).

Monetary value

The monetary value is generally defined as a ratio of revenue to total cost. A supply chain

can enhance its monetary value through increasing sales revenue, market share, and labor

productivity, while reducing expenditures, defects, and duplication. Since such value directly

reflects the cost efficiency and profitability of supply chain activities, this is the most widely

used objective function of a supply chain model.

Information/knowledge transactions

Information serves as the connection between the various phases of a supply chain,

allowing supply chain partners to coordinate their actions and increase inventory visibility

(Chopra & Meindl, 2001). Therefore, successful supply chain integration depends on the

supply chain partners' ability to synchronize and share `real-time' information. Such

information encompasses data, technology, know-how, designs, specifications, samples, client

lists, prices, customer profiles, sales forecasts, and order history.

Risk elements

The important leverage gained from the supply chain integration is the mitigation of risk.

In the supply chain framework, a single supply chain member does not have to stretch beyond

its core competency, since it can pool the resources shared with other supply chain partners. On

the other hand, a supply chain can pose greater risk of failure due to its inherent complexity

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and volatility. Braithwaite and Hall (1999) noted that a supply chain would be a veritable hive

of risks, unless information is synchronized, time is compressed, and tensions among supply

chain members are recognized. They also observed that supply chain risks (emanating from

external sources to the firm) would be always greater than risks which arose internally, as less

was known about them. Thus, a model builder needs to profile the potential risks involved in

supply chain activities.

2.2. Supply chain constraints

Supply chain constraints represent restrictions (or limitations) placed on a range of decision

alternatives that the firm can choose. Thus, they determine the feasibility of some decision

alternatives. These constraints include:

Capacity:

The supply chain member's financial, production, supply, and technical (EDI or bar

coding) capability determines its desired outcome in terms of the level of inventory,

production, workforce, capital investment, outsourcing, and IT adoption. This capacity also

includes the available space for inventory stocking and manufacturing.

Service compliance:

Since the ultimate goal of a supply chain is to meet or exceed customer service

requirements, this may be one of the most important constraints to satisfy. Typical examples

are delivery time windows, manufacturing due dates, maximum holding time for backorders,

and the number of driving hours for truck drivers.

The extent of demand:

The vertical integration of a supply chain is intended to balance the capacity of supply at

the preceding stage against the extent of consumption (i.e. demand) of the downstream supply

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chain members at the succeeding stage. Thus, this constraint can be added to the supply chain

model.

2.3. Supply chain decision variables

Since decision variables generally set the limits on the range of decision outcomes, they are

functionally related to supply chain performances. Thus, the performance measures (or objectives)

of a supply chain are generally expressed as functions of one or more decision variables. Though

not exhaustive, the following illustrates these decision variables:

Location:

This type of variable involves determining where plants, warehouses (or distribution

centers (DCs)), consolidation points, and sources of supply should be located.

Allocation:

This type of variable determines which warehouses (or DCs), plants, and consolidation

points should serve which customers, market segments, and suppliers.

Network structuring:

This type of variable involves centralization or decentralization of a distribution network

and determines which combination of suppliers, plants, warehouses, and consolidation points

should be utilized or phased-out. This type of variable may also involve the exact timing of

expansion or elimination of manufacturing or distribution facilities.

Number of facilities and equipment:

This type of variable determines how many plants, warehouses, and consolidation points

are needed to meet the needs of customers and market segments. This type of variable may also

determine how many lift trucks are required for material handling.

Number of stages (echelons):

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This variable determines the number of stages that will comprise a supply chain. This

variable may involve either increasing or decreasing the level of horizontal supply chain

integration by combining or separating stages.

Service sequence:

This variable determines delivery or pickup routes and schedules of vehicles serving

customers or suppliers.

Volume:

This variable includes the optimal purchasing volume, production, and shipping volume

at each node (e.g. a supplier, a manufacturer, a distributor) of a supply chain.

Inventory level:

This variable determines the optimal amount of every raw material, part, work-in-

process, finished product and stock-keeping unit (SKU) to be stored at each supply chain stage.

Size of workforce:

This variable determines the number of truck drivers or order pickers needed for the system.

The extent of outsourcing:

This type of variable determines which suppliers, IT service providers, and third-party

logistics providers should be used for long-term outsourcing contacts and how many (e.g.

single versus multiple sourcing) of those should be utilized.

3. Taxonomies of supply chain modeling

We can classify supply chain models into four major categories: (1) deterministic (non-

probabilistic); (2) stochastic (probabilistic); (3) hybrid; (4) IT-driven.

Deterministic models assume that all the model parameters are known and fixed with certainty,

whereas stochastic models take into account the uncertain and random parameters. Deterministic

models are dichotomized as single objective and multiple objective models. This category was

developed to reflect the increasing need to harmonize conflicting objectives of different supply chain

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partners. Stochastic models are sub-classified into optimal control theoretic and dynamic programming

models. Notice that we excluded the categories of decision analysis and queuing models from

stochastic models, because the literature indicates that supply chain models rarely used such

techniques.

Hybrid models have elements of both deterministic and stochastic models. These models include

inventory-theoretic and simulation models that are capable of dealing with both certainty and

uncertainty involving model parameters.

Shapiro (2001) recently observed that IT development was the major driving force for supply chain

innovations and the subsequent reengineering of the business process. Considering the proliferation of

IT applications for supply chain modeling, we decided to add the category of IT-driven models to the

taxonomy. IT-driven models aim to integrate and coordinate various phases of supply chain planning

on real-time basis using application software so that they can enhance visibility throughout the supply

chain. These models include warehousing management systems (WMS), transportation management

systems (TMS), integrated transportation tracking, collaborative planning and forecasting

replenishment (CPFR), material requirement planning (MRP), distribution resource planning (DRP),

enterprise resource planning (ERP), and geographic information systems (GIS).

Figure 5: Taxonomy of supply chain management

Supply Chain Modeling

Deterministic Models IT-Driven ModelsHybrid ModelsStochastic Models

Single Objective

SimulationInventory Theoretic

Dynamic Programming

Optimal Control Theory

Multiple Objective

GISERPWMS

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Chapter 4 : Introduction to NP, NP-Hard and NP-complete problems

As long as all the problems we may discuss are classified in the computational complexity theory as

NP or NP-Hard or NP complete, we first introduce these kinds of problems in this chapter.

1. Classification of problems

As we have discussed, in the models, one basically try to solve two kinds of problems:

Decision problems

Optimization problems

In decision problems we are trying to decide whether a statement is true or false. In optimization

problems we are trying to find the solution with the best possible score according to some scoring

scheme. Optimization problems can be either maximization problems, where we are trying to

maximize a certain score, or minimization problems, where we are trying to minimize a cost function.

Example of decision problems:

Given a directed graph, we want to decide whether or not there is a Hamiltonian cycle

(A Hamiltonian cycle, Hamiltonian circuit, is a cycle that visits each vertex exactly once

except the vertex which is both the start and end, and so is visited twice) in this graph.

Example of optimization problem:

Traveling salesman problem (TSP) a complete graph with an assignment of weights to

the edges, we have to find a Hamiltonian cycle of minimum weight. This is the optimization

version of the problem but we can convert it to a decision problem if in a given weighted

complete graph and a real number c, we find whether or not there exists a Hamiltonian cycle

whose combined weight of edges does not exceed c,(H,c).

Therefore we can conclude that each optimization problem has a corresponding decision problem.

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Each of the problems discussed above has its characteristic input. For example, for the optimization

version of the TSP, the input consists of a weighted complete graph; for the decision version of the

TSP, the input consists of a weighted complete graph and a real number. The input data of a problem

are often called the instance of the problem. Each instance has a characteristic size; which is the

amount of computer memory needed to describe the instance. If the instance is a graph of n vertices,

then the size of this instance would typically be about n(n-1)/2.

In computational complexity theory these problems have been classified upon their characteristic.

In following sections we describe the most important ones.

2. Class P:

The complexity class of decision problems that can be solved on a deterministic sequential machine

in polynomial time is known as P. The formal definition is:

A decision problem D is solvable in polynomial time or in the class P, if there exists an algorithm A

such that

A takes instances of D as inputs.

A always outputs the correct answer ―Yes‖ or ―No‖.

There exists a polynomial p such that the execution of A on inputs of size n always

terminates in p(n) or fewer steps.

Note that if the answer to a decision problem is ―yes‖, then there is usually some ―witness‖ to this.

For example, in the Hamiltonian cycle problem, any permutation v1, v2, … ,vn of the vertices of the

input graph is a potential witness. This potential witness is a true witness if v1 is adjacent to v2 , …

and vn is adjacent to v1 and in the TSP, a potential witness would be a Hamiltonian cycle. This

potential witness is a true witness if its cost is c or less.

3. Class NP:

The class of decision problems that can be verified in polynomial time is known as NP.

Equivalently, NP is the class of decision problems that can be solved in polynomial time on a non-

deterministic Turing machine (NP does not stand for "non-polynomial". NP stands for

Nondeterministic Polynomial time). The formal definition is:

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A decision problem is nondeterministically polynomial-time solvable or in the class NP if there

exists an algorithm A such that

A takes as inputs potential witnesses for ―yes‖ answers to problem D.

A correctly distinguishes true witnesses from false witnesses.

There exists a polynomial p such that for each potential witnesses of each instance of size

n of D, the execution of the algorithm A takes at most p(n) steps.

Note that if a problem is in the class NP, then we are able to verify ―yes‖-answers in polynomial

time, provided that we are lucky enough to guess true witnesses.

4. The relation between P and NP

The most famous open problem in theoretical science is whether P = NP. In other words, if it's

always easy to check a solution, should it also be easy to find the solution?

It is not hard to show that every problem in P is also in NP, but it is unclear whether every problem

in NP is also in P. The best we can say is that thousands of computer scientists have been unsuccessful

for decades to design polynomial-time algorithms for some problems in the class NP.

Figure 6: Diagram of complexity classes provided that P ≠ NP.

5. NP complete problem

In computational complexity theory, the complexity class NP-complete, also known as NP-C or

NPC, is a subset of NP ("non-deterministic polynomial time"); they are the most difficult problems in

NP in the sense that a deterministic, polynomial-time solution to any NP-complete problem would

provide a solution to every other problem in NP (and conversely, if any one of them provably lacks a

deterministic polynomial-time solution, none of them has one). Problems in the class NP-complete are

known as NP-complete problems.

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5.1. Polynomial-time reducibility

In computability theory and computational complexity theory, a reduction is a transformation of

one problem into another problem. Depending on the transformation used this can be used to

define complexity classes on a set of problems.

Intuitively, problem A is reducible to problem B, if solutions to B exist and give solutions to A

whenever A has solutions. Thus, solving A cannot be harder than solving B. We write A ≤ B,

usually with a subscript on the ≤ to indicate the type of reduction being used.

In computational complexity theory a polynomial-time reduction is a reduction which is

computable by a deterministic Turing machine in polynomial time. The formal definition is:

Let E and D be two decision problems. We say that D is polynomial-time reducible to E if

there exists an algorithm A such that

A takes instances of D as inputs and always outputs the correct answer ―Yes‖ or ―No‖ for

each instance of D.

A uses as a subroutine a hypothetical algorithm B for solving E.

There exists a polynomial p such that for every instance of D of size n the algorithm A

terminates in at most p(n) steps if each call of the subroutine B is counted as only m

steps, where m is the size of the actual input of B.

I. An example of polynomial-time reducibility

Theorem: The Hamiltonian cycle problem is polynomial-time reducible to the decision

version of TSP.

Proof: Given an instance G with vertices v1 , … , vn of the Hamiltonian cycle problem, let

H be the weighted complete graph on v1 , … , vn such that the weight of an edge {vi , vj } in H is

1 if {vi , vj } is an edge in G, and is 2 otherwise. Now the correct answer for the instance G of the

Hamiltonian cycle problem can be obtained by running an algorithm on the instance (H,n+1) of

the TSP.

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5.2. Formal definition of NP complete

A decision problem E is NP-complete if every problem in the class NP is polynomial-time

reducible to E. The Hamiltonian cycle problem, the decision versions of the TSP and the graph

coloring problem, as well as literally hundreds of other problems are known to be NP-complete. It

is not hard to show that if a problem D is polynomial-time reducible to a problem E and E is in the

class P, then D is also in the class P. It follows that if there exists a polynomial-time algorithm for

the solution of any of the NP-complete problems, then there exist polynomial-time algorithms for

all of them, and P= NP.

6. NP-hard problems:

NP-hard (nondeterministic polynomial-time hard), in computational complexity theory, is a class of

problems informally "at least as hard as the hardest problems in NP."

A problem H is NP-hard if and only if there is an NP-complete problem L that is polynomial time

Turing-reducible to H, i.e. In other words, L can be solved in polynomial time by an oracle machine

with an oracle for H. Informally we can think of an algorithm that can call such an oracle machine as

subroutine for solving H, and solves L in polynomial time if the subroutine call takes only one step to

compute. NP-hard problems may be of any type: decision problems, search problems, optimization

problems.

Optimization problems whose decision versions are NP-complete are called NP-hard.

In view of the overwhelming empirical evidence against the equality P= NP it seems that no NP-

hard optimization problem is solvable by an algorithm that is guaranteed to:

run in polynomial time and

always produce a solution with optimal score/cost.

Unfortunately, many, perhaps most, of the important optimization problems in many engineering

fields are NP-hard. To make matters worse, the instances of real interest in engineering are typically of

large size.

7. What can we do about these problems?

These NP-complete problems really come up all the time. There are some methods to solve these

kinds of problems which we will briefly describe as follow:

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Use a heuristic:

If it is not possible to solve the problem in reasonable time, it may use a method to

solve a reasonable fraction of the common cases.

Solve the problem approximately instead of exactly:

A lot of the time it is possible to come up with a provably fast algorithm, that doesn't

solve the problem exactly but comes up with a solution you can prove is close to right.

Use an exponential time solution anyway:

If you really have to solve the problem exactly, you can settle down to writing an

exponential time algorithm and stop worrying about finding a better solution.

Choose a better abstraction:

The NP-complete abstract problem you're trying to solve presumably comes from

ignoring some of the seemingly unimportant details of a more complicated real world

problem. Perhaps some of those details shouldn't have been ignored, and make the

difference between what you can and can't solve.

So far we have been talking about algorithms that run in polynomial time on all instances always

find the solution with the best score/cost.

As we have seen, such algorithms may be too much to ask for. We will now briefly discuss how

one can meaning fully relax the above requirements.

So far, we have been insisting that there exists a polynomial p such the running time of an

algorithm is bounded by p(n) for all instances of size n. However, for many practical purposes, it may

be sufficient to have an algorithm whose average running time for an instance of size n is bounded by

a polynomial. Such an algorithm may still be unacceptably slow for some particularly bad instances,

but such bad instances will necessarily be very rare and may be of little practical relevance. Here are

some of algorithms which we may use:

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7.1. Approximation algorithms

While optimal solutions to optimization problems are clearly best, ―reasonably‖ good solutions

are also of value. Let us say that an algorithm for a minimization problem D has a performance

guarantee of 1 + ε if for each instance I of the problem it finds a solution whose cost is at most (1

+ ε) times the cost of the optimal solution for instance I. While D may be NP-hard, it may still be

possible to find, for some ε > 0, polynomial-time algorithms for D with performance guarantee 1

+ε. Such algorithms are called approximation algorithms. For maximization problems, the notion

of an approximation algorithm is defined similarly.

7.2. Polynomial-time approximation schemes

We say that a minimization problem D has a polynomial-time approximation scheme (PTAS) if

for every ε > 0 there exists a polynomial-time algorithm for D with performance guarantee 1 + ε.

While D may be NP-hard, it may still be have a PTAS.

7.3. Heuristic algorithms

Quite often, engineers rely on heuristic algorithms for solving NP-hard optimization problems.

These are algorithms that appear to run reasonably fast on the average instance, appear to find,

most of the time, solutions within (1 + ε) of optimum for reasonably small ε.

However, it is not always easy or possible to mathematically analyze the performance of a

heuristic algorithm.

As I have mentioned before in this thesis we will go through the operational Vehicle Routing

Problems and Inventory routing problem. In addition we will briefly discuss the Airline scheduling

problem. All these play important parts in Supply chain management.

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Chapter 5 : Vehicle routing problems (VRP)

1. Introduction:

Interest in the Vehicle Routing Problem (VRP) grew rapidly after World War II, following the

increase in postal traffic and catalog ordering of goods from a remote retailer. VRP falls under a

broader category of transportation problems, which also include fleet management, facility location,

traffic assignment, air traffic control etc.(Gendreau M., J. Potvin. (1998))

Vehicle Routing Problem has a historical and theoretical background in the Traveling Salesman

Problem; both of these address the problem of finding a minimal cost route within a predefined set of

points, given a set of constraints. Minimal cost route is usually described as the shortest route in terms

of Euclidean distance.

2. The travelling salesman problem:

The Traveling Salesman Problem (TSP) can be described as a salesman traveling from his home

city, visiting each of the other (n - 1) cities exactly once and returning back to the home city such that

the total distance (or the total cost which is typically a function of geographical distance) travelled (

expensed) is minimized.

TSP traces its origin to the so-called Icosian Game, invented in the 1880.s by the Irish

mathematician Sir William R. Hamilton. The goal is to find a way to visit all 20 points of a two

dimensional representation of an icosahedrons, without visiting any point more than once.

Figure 7: A solution to Hamilton.s Icosian Game

What makes Traveling Salesman Problem so interesting is the fact that it is NP-Complete (solvable

in non-deterministic polynomial-time). This means that for n nodes, the time T it takes for a non-

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deterministic (brute force exhaustive search) method to solve the problem grows faster than any power

of n. This in effect means that it has to be solved by some heuristic. Examples of NP-complete

problems include the Hamiltonian cycle and the Traveling Salesman Problem (See chapter 4 for a

detailed description of NP problems)

According to Applegate et al. (2002) the largest solved instance of the Traveling Salesman Problem

is a tour of 15,112 cities in Germany. The computation was carried out on a network of 110 processors

located at Rice and Princeton Universities. The total computer time used in the computation was 22.6

years, scaled to a Compaq EV6 Alpha processor running at 500 MHz. The optimal tour has a length of

approximately 66,000 kilometers.

The Traveling Salesman Problem can be applied to many industrial applications, such as

microprocessor manufacturing, transportation and logistics problems, etc.

3. Vehicle routing problems (VRP):

Vehicle Routing Problem (VRP) is one of the most important topics in operations research. It deals

with determining least cost routes from a depot to a set of scattered customers. The routes have to

satisfy the following set of constraints:

• Each customer is visited exactly once

• All routes start and end at the depot

• Sum of all demands on a route must not exceed the capacity of a vehicle

Figure 8: An example solution to a Vehicle Routing Problem

Depot

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VRP is closely related to TSP, and according to Bullheimer et al. (1997), as soon as the customers

of the VRP are assigned to vehicles, the problem is reduced to several TSPs. based on the following

two criteria:

• Whether the vehicle is capacitated or incapacitated (is there a limit on how many

passengers or objects a vehicle can take at any given time)

• Whether it has one or more starting points (does the vehicle pick passengers or objects from

a central location (i.e. a bus terminal, or a warehouse), or a pick-up can occur on a number of

places)

Gendreau and Potvin (1998) devised a schematic to classify VRP variants:

many-to-many one-to-many

Capacitated dial-a-ride feeder system

Uncapacitated express mail delivery courier or repair services

Table 1: Vehicle Routing Problem classification

Many-to-many problems are the ones where each customer‘s request needs both a pickup and a

delivery location versus One-to-many (many-to-one) where each request include a single pickup

(delivery) location. Many-to-many problems with capacity constraints are typically the most difficult

ones because pick-up and delivery locations must be located on the same line, and the pick-up point

must always precede the delivery location.

Dial-a-ride Problem (DARP), also known as the Stacker Crane Problem, comes in two flavors

depending on whether the vehicle is allowed to leave objects on intermediate locations and later pick

them up and deliver them. DARP arises in several practical applications (Charikar M., Raghavachari

B) such as transportation of elderly or disabled persons, tele-buses and shared taxi services.

The Courier Services application (Gendreau and Potvin (1998)) refers to the local part of

international shipping services (e.g. federal express) where the load should be collected from different

location and brought back to the depot for further processing. This is to be contrasted with a local

express mail delivery service both pickup and delivery are in the same area and are serviced by the

same vehicle.

In the following section we briefly discuss several different variants of VRP.

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4. Different types of VRP:

There are several different variants of the VRP.

Capacitated Vehicle Routing Problem (CVRP) : This is the homogeneous VRP.

Single/Multiple Depot VRP (SDVRP/MDVRP): The customers get their deliveries from

single or several depots.

VRP with Time Windows (VRPTW): In this case, a time window (starttime, endtime,

servicetime) is associated to each customer.

VRP with Pick-Ups and Deliveries (VRPPD): If the vehicle picks something up and delivers

it to the customer.

Stochastic VRP (SVRP): If any component has a random behavior.

Periodic VRP (PVRP): If the delivery is in some days.

Split Delivery VRP (SDVRP): Several vehicles serve a customer.

VRP with Backhauls (VRPB): When the vehicle must pick something up from the customer

AFTER ALL deliveries are done.

These are the basic problems but we may find complex problems containing two or more of these

problems together, i.e. we may have multiple depots VRP with time windows.

We explain them in following sections.

4.1. Capacitated Vehicle Routing Problem (CVRP)

CVRP is a Vehicle Routing Problem (VRP) in which a fixed fleet of delivery vehicles of

uniform capacity must service known customer demands for a single commodity from a common

depot at minimum transit cost. That is, CVRP is like VRP with the additional constraint that every

vehicle must have uniform capacity of a single commodity.

I. Formal definition of CVRP:

Let G = (V, E) be a complete graph with vertex set V= {0, . . . ,n} and edge set E.

Vertices 1, . . . , n correspond to the customers;

Vertex 0 corresponds to the depot;

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A nonnegative cost cij is associated with each edge (i, j) E representing the travel cost

between vertices i and j (cost structure is assumed to be symmetric, i.e. cij = cji and cii =

0).

Each customer i {1, . . . , n} is associated with a known demand di ≥ 0 to be delivered

(the depot has a fictitious demand d0 = 0).

A set of K identical vehicles, each with capacity C, is available at the depot (we assume

that di ≤ C for all i {1, . . . , n}).

II. The objective of CVRP

Find a collection of K simple circuits in the graph G (each circuit corresponding to a

vehicle route) with a minimum cost such that:

Each customer is served by a single vehicle route,

Each vehicle route leaves from and returns to the depot,

Sum of the demands of the customers visited by each vehicle route does not exceed given

vehicle capacity C.

4.2. Single/Multiple depot Vehicle Routing Problem

In the Single depot Vehicle Routing Problem (SDVRP), multiple vehicles leave from the

single location and return to the same location after finishing their assigned duty. The Multi depot

vehicle routing problem (MDVRP) is a generalization of SDVRP in which multiple vehicles have

to leave from multiple depots and return to their original depot.

As we know VRP consist of two problems: Routing problem (which customers are served

by which vehicles or routes) and Scheduling problem (which customer is served first, second and

so on in each route). In MDVRP because there are additional depots for storing the products, the

decision makers also have to determine which customers are served by which depots, that is, the

grouping problem prior to the routing and scheduling problems. Obviously, this type of problem

is more challenging and sophisticated than the single-depot VRPs. The MDVRP like other VRP

problems is also NP-Hard, so exact methods are not available.

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4.3. Vehicle Routing Problem with Time Windows

Vehicle Routing Problem with Time Windows is one of the well known problems in

contemporary operation research. The objective is to find an optimal route to deliver packages to

customers in the specific time they have identified to receive their packages, considering vehicle

and package size and possibly some additional constraints.

A formal definition of VRPTW can be stated as: let G=(V, A) be a graph with node set V=

VN ∪ {v0} and arc set A, where VN = {vi ∈ V│ i =1,2,…n} stand for customer nodes and v0

stands for the central depot, where all routes start and end. Each node vi ∈ V has an associated

demand qi , service time si , service time window [ ei ,li ] and an ordered pair of coordinates (xi

,yi). Based on the geographical coordinates, it is possible to calculate the distance d ij between

every two distinct nodes vi and vj , and the corresponding travel time tij .

Under the time window constraints there may or may not be a transition (an arc) between

certain node pairs. The set of arcs can be defined as A= {(vi ,vj) │vi ,vj ∈ V ∧ toi + si + tij ≤ lj}.

If the vehicle reaches the customer vi before the ei , a waiting time occurs. The route‘s schedule

time is the sum of the travel time, waiting time and the service time.

The objective of VRPTW is to service all customers while minimizing the number of

vehicles, travel distance, schedule time and waiting time without violating vehicles‘ capacity

constraints and the customers‘ time windows.

Some of the most useful applications of the VRPTW include bank deliveries, postal

deliveries, industrial refuse collection, national franchise restaurant services, school bus routing,

security patrol services and JIT (just in time) manufacturing.

I. Different types of VRPTW:

Some of the important mixed VRP problems including time windows are as follow:

Pickup Delivery Problem with Time Windows (PDPTW)

In the PDPTW (Nanry and Barnes, 2000; Li and Lim, 2003), each transportation

request specifies a single origin and a single destination, instead of just transporting

between depot and peripheral locations.

The VRP with backhauls and time windows (Thangiah, Potvin, and Sun, 1996; Duhamel,

Potvin, and Rousseau, 1997) is a special case of PDPTW where the deliveries precede

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pickups. In Angelelli and Mansini (2001), pick-ups and deliveries at customers are

performed simultaneously.

Inventory routing problem with time windows, where inventory management at customer

sites is combined with route planning.

The fleet size and mix vehicle routing problem with time windows (Liu and Shen, 1999;

Dullaert et al., 2002) combines tactical selection of the heterogeneous vehicle fleet with

routing.

VRPTW with multiple depots which is considered by Cordeau et al. (2001)

Periodic VRPTW. Lund, Madsen, and Rygaard (1996), Shieh and May (1998)

Dynamic VRPTW, where a subset of customers and demands are unknown beforehand.

Studied by Gendreau et al. (1999)

…..

4.4. Vehicle routing problem with pickups and deliveries

There exists an extensive literature on routing problems with pickups and deliveries, some

consider ‗‗many-to-many‘‘ problems involving deliveries between customer locations like the

ones that have been reviewed in Cordeau et al.(in press) and some other review ‗‗one-to-many‘‘

and ‗‗many-to-one‘‘ features in which all customer deliveries originate at a unique depot, and all

collections are destined to the depot.

Most published VRPPD models (see, e.g., Angelelli and Mansini, 2001; Nagy and Salhi,

2005) assume that each customer is visited only once but some heuristics (Gribkovskaia et al.,

2001; Hoff and Løkketangen, in press; Nagy and Salhi, 2005) allow two visits to the same

customer. As suggested by Halskau and Gribkovskaia (2002), it is preferable to design models

and heuristics capable of constructing general solutions in the sense that some customers may be

visited once while others may be visited twice, and no a priori shape is imposed on the solution.

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Problems in this field may vary according to the needs of customers. We will discuss some

of them in following sections.

4.4.1. Vehicle routing problem with simultaneous pick-up and delivery

The vehicle routing problem with simultaneous pick-up and delivery (VRPSPD) is a basic

problem in reverse logistic which may define as follow: a set of vehicles with limited capacity

must visit a set of customers in a network, each customer need to receive given amount of

goods, pickup of given amount of waste or both. All vehicles have to go back to the depot

where they have started their travel. All goods are collected from the depot for delivering and

all waste must be carried to the depot. The objective is to minimize the overall length of the

vehicle routes.

I. Problem formulation:

A VRPSDC instance is defined by the following data:

a set of N customers to be visited, numbered 1,…, N;

a depot, numbered 0;

a directed graph G(N+;A), with vertex set N+ = N{0} including the customers

and the depot and with a complete arc set A;

weight function c : A Z+ satisfying the triangular inequality (i.e. cij ≤ cik +

ckj for all i, j, k N+);

an integer non-negative collection demand pi and an integer non-negative

delivery demand di associated with each customer i N;

a maximum number K of available vehicles;

a capacity Q of each vehicle.

The mixed-integer programming model of the VRPSPD according to Mauro et al.

(2006) includes three variables for each arc: a binary variable xij takes value 1 if and only if

arc (i, j) A belongs to the solution; continuous non-negative variables Pij and Dij indicate

respectively the amount of collected load and delivery load carried along arc (i, j).

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V RPSPD)

𝑚𝑖𝑛 𝑐𝑖𝑗 𝑖,𝑗 ∈𝐴

𝑥𝑖𝑗 1

𝑠. 𝑡. 𝑥𝑖𝑗𝑗∈𝑁+

= 1 ∀𝑖 ∈ 𝑁 2

𝑥0𝑗

𝑗 ∈𝑁

≤ 𝐾 3

𝑥𝑖𝑗𝑗 ∈𝑁+

= 𝑥𝑗𝑖𝑗 ∈𝑁+

∀𝑖 ∈ 𝑁+ 4

𝑃𝑖𝑗𝑗∈𝑁+

− 𝑃𝑗𝑖𝑗∈𝑁+

= 𝑝𝑖 ∀𝑖 ∈ 𝑁 5

𝐷𝑗𝑖𝑗∈𝑁+

− 𝐷𝑖𝑗𝑗∈𝑁+

= 𝑑𝑖 ∀𝑖 ∈ 𝑁 6

𝑃𝑖𝑗 + 𝐷𝑖𝑗 ≤ 𝑄𝑥𝑖𝑗 ∀ 𝑖, 𝑗 ∈ 𝐴 7

𝑃𝑖𝑗 ,𝐷𝑖𝑗 ≥ 0 ∀ 𝑖, 𝑗 ∈ 𝐴 8

𝑥𝑖𝑗 ∈ 0,1 ∀ 𝑖, 𝑗 ∈ 𝐴 (9)

Constraints (2) force every customer to be visited once; constraint (3) implies that no

more than K vehicles can be used; constraints (4), (5) and (6) are flow conservation

constraints on the number of vehicles and on the amounts of pick-up and delivery load;

constraints (7) ensure that the vehicle capacity is not exceeded.

The VRPSPD arises naturally in the planning of reverse logistics operations involving the

delivery of full bottles and the collection of empty ones (Dethloff, 2001; Tang and Galva˜o,

2002, 2006). Real-life applications encountered in the beverage industry are described by

Halskau and Løkketangen (1998) and Prive´ et al. (in press). Min (1989) has investigated an

application related to the public library distribution system, while Mosheiov (1994) provides

yet another application arising in the transportation of children in a community program.

Applications encountered in mail transportation are described by Wasner and Za¨phel (2004).

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Most known algorithms for the VRPSPD and the VRPPD have been developed in contexts

where the solution has a predefined shape. All are heuristics that include a construction phase

followed by an improvement phase which moves customers between different routes or

operates on a single route at a time. Typical movements include customer relocations in

different positions, 2-opt and 3-opt moves (Min, 1989; Halse, 1992; Mosheiov,1994; Salhi

and Nagy, 1999; Gendreau et al., 1999; Dethloff, 2001, 2002; Tang and Galva˜o, 2002, 2006;

Nagy and Salhi, 2005). Nagy and Salhi (2005) also consider the possibility of splitting

customer visits into two, or of merging the two visits during the solution process, but this

flexibility is not allowed by their problem formulation.

Tabu search has been applied by Gendreau et al. (1999), and Hoff and Løkketangen (in

press). Although there are new construction and improving heuristics including tabu search

yielding general solutions to the VRPSPD.

4.4.2. Pickup and delivery VRP problem with time windows

A useful extension of VRPTW is to handle pickup and delivery where goods must be

collected at a predetermined customer location before it is delivered to another specified

customer location. Therefore a request consists of picking up goods at one location and

delivering them to another location. Two time windows have to be considered, one for

specifying when goods can be collected (Pickup time window) and the other one which tell us

when the goods can be dropped off (Delivery time window). In addition service times for each

pickup and delivery should be considered. The service times indicate how long it will take for

the pickup or delivery to be performed. A vehicle is allowed to arrive at a location before the

start of the time window of the location, but the vehicle must then wait until the start of the

time window before initiating the operation. A vehicle may never arrive at a location after the

end of the time window of the location.

As it is not possible to consider all factors of real life problems, each may choose different

form of modeling eliminating those factors with the least importance.

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4.5. Dynamic or Stochastic vehicle routing problem

The Vehicle Routing Problem (VRP) has been studied with much interest within the last

three to four decades. The majority of these works focus on the static and deterministic cases of

vehicle routing in which all information is known at the time of the planning of the routes. In

most real-life applications though, stochastic and/or dynamic information occurs parallel to the

routes being carried out. Real-life examples of stochastic and/or dynamic routing problems

include the distribution of oil to private house-holds, the pick-up of courier mail/packages and the

dispatching of busses for the transportation of elderly and handicapped people. In these examples

the customer profiles (i.e. the time to begin service, the geographic location, the actual demand

etc.) may not be known at the time of the planning or even when service has begun for the

advance request customers.

Two distinct features make the planning of high quality routes in this environment much

more difficult than in its deterministic counterpart; firstly, the constant change, secondly, the time

horizon. A growing number of companies offer to service the customers within a few hours from

the time the request is received. Naturally, such customer service oriented policies increase the

dynamism of the system and therefore its complexity.

During the past decade the number of published papers dealing with dynamic

transportation models has been growing. The dynamic vehicle routing problem is only a subset of

these models. Psaraftis (1995) examines the main issues in this area and provides a survey of the

results found for various dynamic vehicle routing problems. Psaraftis mentions that only very few

general results for some simple versions of the dynamic vehicle routing problem have been

obtained. This fact may indicate that it is extremely difficult to obtain other general results for

more advanced problems.

In order to make clear what we mean by static routing problems and dynamic routing

problems we verbally define them as follow:

I. The Static Vehicle Routing Problem

In Static Vehicle Routing Problem:

All information relevant to the planning of the routes is assumed to be known by

the planner before the routing process begins.

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Information relevant to the routing does not change after the routes have been

constructed.

The information which is assumed to be relevant includes all attributes of the customers

such as the geographical location of the customers, the on-site service time and the demand of

each customer. Furthermore, system information as for example the travel times of the vehicle

between the customers must be known by the planner.

II. The Dynamic Vehicle Routing Problem

In Dynamic Vehicle Routing:

Not all information relevant to the planning of the routes is known by the planner

when the routing process begins.

Information can change after the initial routes have been constructed.

Obviously, the DVRP is a richer problem compared to the conventional static VRP. If the

problem class of VRP is denoted P(VRP) and the problem class of DVRP is denoted P(DVRP),

then P(VRP) ⊂P(DVRP).

The dynamic vehicle routing problem calls for online algorithms that work in real-time

since the immediate requests should be served, if possible. As conventional static vehicle routing

problems are NP − hard, it is not always possible to find optimal solutions to problems of realistic

sizes in a reasonable amount of computation time. This implies that the dynamic vehicle routing

problem also belongs to the class of NP − hard problems, since a static VRP should be solved

each time a new immediate request is received.

Psaraftis (1980) refers to the solution xt of the current problem pt as a tentative solution.

The tentative solution corresponds to the current set of inputs and only those. If no new requests

for service are received during the execution of this solution, the tentative route is said to be

optimal.

In Figure 9 a simple example of a dynamic vehicle routing situation is shown. In the

example, two un-capacitated vehicles must service both advance and immediate request

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customers without time windows. The advance request customers are represented by black nodes,

while those that are immediate requests are depicted by white nodes. The solid lines represent the

two routes the dispatcher has planned prior to the vehicles leaving the depot. The two thick arcs

indicate the vehicle positions at the time the dynamic requests are received. Ideally, the new

customers should be inserted into the already planned routes without the order of the non-visited

customers being changed and with minimal delay. This is the case depicted on the right hand side

route. However, in practice, the insertion of new customers will usually be a much more

complicated task and will imply a re-planning of the non-visited part of the route system. This is

illustrated by the left hand side route where servicing the new customer creates a large detour.

Immediate request customer (Dynamic) Planned route

Advance request customer (static) New route segment

Current position of vehicle

Figure 9: A dynamic vehicle routing scenario with 8 advances and 2 immediate request customers

Generally, the more restricted and complex the routing problem is, the more complicated

the insertion of new dynamic customers will be. For instance, the insertion of new customers in a

time window constrained routing problem will usually be much more difficult than in a non-time

constrained problem. Note that in an online routing system customers may even be denied

service, if it is not possible to find a feasible spot to insert them. Often this policy of rejecting

customers includes an offer to serve the customers the following day of operation. However, in

some systems – as for instance the pick-up of long-distance courier mail - the service provider

(distributor) will have to forward the customer to a competitor when they are not able to serve

them.

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We mention some examples of the dynamic routing problems:

4.5.1. Vehicle Routing Problem with Stochastic Demands

The Vehicle Routing Problem with Stochastic Demands (VRPSD) is defined on a complete

graph G = (V,A,D), where V = {0, 1, ..., n} is a set of nodes (customers) with node 0 denoting

the depot, A = {(i, j) : i, j V, i ≠ j} is the set of arcs joining the nodes, and D = {dij : i, j

V, i ≠ j} are the travel costs (distances) between nodes. The cost matrix D is symmetric and

satisfies the triangular inequality. One vehicle with capacity Q has to deliver goods to the

customers according to their demands, minimizing the total expected distance traveled, and

given that the following assumptions are made. Customers‘ demands are stochastic variables

εi, i = 1, ..., n independently distributed with known distributions. The actual demand of each

customer is only known when the vehicle arrives at the customer location. It is also assumed

that εi does not exceed the vehicle‘s capacity Q, and follows a discrete probability distribution

pik = Prob(εi = k), k = 0, 1, 2, ...,K ≤Q. A feasible solution to the VRPSD is a permutation of

the customers s = (s(1), s(2), . . . , s(n)) starting at the depot (that is, s(1) = 0), and it is called a

priori tour. The vehicle visits the customers in the order given by the a priori tour, and it has to

choose, according to the actual customer‘s demand, whether to proceed to the next customer

or to go to depot for restocking. Sometimes the choice of restocking is the best one, even if

the vehicle is not empty, or if its capacity is bigger than the expected demand of the next

scheduled customer, this action is called ‗preventive restocking‘. The goal of preventive

restocking is to avoid the bad situation when the vehicle has not enough loads to serve a

customer and thus it has to perform a back-and-forth trip to the depot for completing the

delivery at the customer. In the VRPSD, the objective is to find a priori tour that minimizes

the expected distance traveled by the vehicle, which is computed as follows. Let s = (0, 1, . . .

, n) be a priori tour. After the service completion at customer j, suppose the vehicle has a

remaining load q, and let fj(q) denote the total expected cost from node j onward. With this

notation, the expected cost of the priori tour is f0(Q). If Lj represents the set of all possible

loads that a vehicle can have after service completion at customer j, then, fj(q) for q Lj

satisfies fj(q)=Minimum{fpj(q),frj(q)},where

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𝑓𝑗𝑝 𝑞 = 𝑑𝑗 ,𝑗+1 + 𝑓𝑗+1 𝑞 − 𝐾 𝑝𝑗+1,𝐾 + [2𝑑𝑗+1 ,0

𝐾:𝐾>𝑞𝐾:𝐾≤𝑞

+ 𝑓𝑗+1(𝑞 + 𝑄 − 𝐾)]𝑝𝑗+1 ,𝐾 , (1)

𝑓𝑗𝑟 𝑞 = 𝑑𝑗 ,0 + 𝑑0,𝑗+1 + 𝑓𝑗+1

𝐾

𝐾−1

𝑄 − 𝐾 𝑝𝑗+1 ,𝐾 (2)

With the boundary condition fn(q) = dn,0 , q Ln. In (1 and 2), fpj (q) is the expected cost

corresponding to the choice of proceeding directly to the next customer, while frj (q) is the

expected cost in case preventive restocking is chosen. As shown in different articles, the

optimal choice is of threshold type: given the priori tour, for each customer j there is a load

threshold hj such that, if the residual load after serving j is greater than or equal to hj, then it is

better to proceed to the next planned customer, otherwise it is better to go back to the depot

for preventive restocking.

4.6. Periodic Vehicle Routing Problem

In the periodic vehicle routing problem (PVRP), a set of customers have to be attended one

or several times, on a given time horizon. The set of dates in which a vehicle serves a customer is

not fixed a priori, but instead, a list of possible sets of dates (visiting schedules) is associated with

each customer. A fleet of vehicles is available and each vehicle leaves the depot, serves a set of

customers and, when its work shift or its capacity is over, returns to the depot. The objective of

the problem is the minimization of the total length of the routes travelled by the vehicles on the

time horizon. Solving the problem requires assigning a visiting schedule to each customer and for

each day of the time horizon, defining the routes of the vehicles in such a way that all customers,

whose assigned schedule includes that day, are served. This model is a periodic version of the

classical vehicle routing problem and this periodic characteristic is essential in various

applications like waste collection.

There exist different models in order to solve the problems in this field for example there

are articles about PVRP with intermediate facilities in which vehicles can renew their capacity at

possibly different intermediate facilities and return to depot only when the work shift is over.

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4.7. Split Delivery Vehicle Routing Problem

In the standard version of the vehicle routing problem (VRP), a homogeneous fleet of

vehicles is based at a single depot. Each vehicle has a fixed capacity and must leave from and

return to the depot. Each customer has a known demand and is serviced by exactly one visit of a

single vehicle. A sequence of deliveries (known as a route) must be generated for each vehicle so

that all customers are serviced and the total distance traveled by the fleet is minimized. Recent

algorithmic developments and computational results for heuristics that solve the VRP are covered

by Cordeau et al. 2005.

In the split delivery vehicle routing problem (SDVRP), a fleet of homogeneous vehicles

has to serve a set of customers. Each customer can be visited more than once, contrary to what is

usually assumed in the classical vehicle routing problem (VRP), and the demand of each customer

can be greater than the capacity of the vehicles. By allowing split deliveries, the potential exists to

use fewer vehicles and to reduce the total distance traveled by the fleet. However using fewer

vehicles does not necessarily reduce the total distance. No constraint on the number of available

vehicles is considered. There is a single depot for the vehicles and each vehicle has to start and

end its tour at the depot. The objective is to find a set of vehicle routes that serves all the

customers such that the sum of the quantities delivered in each tour does not exceed the capacity

of the vehicles and the total distance travelled is minimized.

The SDVRP is NP-hard (Dror and Trudeau 1990) and is difficult to solve optimally. Figure

10 shows an example from Archetti et al. 2006 which illustrates the savings in distance and

number of vehicles that can be achieved by using split deliveries.

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Figure 10: Example showing split delivery

2

41

3

0

2 2

2 2

2

2

1

1

12

a) Node 0 is the depot. Customers 1,2,3 and 4 have a demand of 3 units.Vehicle capacity is 4 units. Distance between i and j is adjacent to the edge.

1

2 3

4

0

b)VRP optimal solution with four vehicles and a total distance of 16.

4

3

32

2

1

02

1 2 2 2

2

2

1

1(3)

(1)

(2) (2)

(1)

(3)

c)SDVRP optimal solution with three vehicles and a total distance of 15.

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4.8. Vehicle Routing Problem with Backhauls

The Vehicle Routing Problem with Backhauls (VRPB), also known as the linehaul-

backhaul problem, is an extension of the VRP involving both delivery and pickup points.

Linehaul (delivery) points are sites that are to receive a quantity of goods from the single depot.

Backhaul (pickup) points are sites that send a quantity of goods back to the depot. The critical

assumption is that all deliveries must be made on each route before any pickups can be made.

This arises from the fact that the vehicles are rear-loaded, and rearrangement of the loads on the

trucks at the delivery points is not deemed economical or feasible. The quantities to be delivered

and picked up are fixed and known in advance. The vehicle fleet is assumed to be homogeneous,

each having a capacity of some weight or volume. Hence, a feasible solution to the problem

consists of a set of routes where all deliveries for each route are completed before any pickups are

made and the vehicle capacity is not violated by either the linehaul or backhaul points assigned to

the route. The objective is to find such a set of routes that minimizes the total distance traveled.

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Chapter 6 : Solution techniques for VRP

Here there is a preliminary list of techniques used for VRP:

Exact Approach

(up to 100 nodes) Branch and bound (Fisher 1994)

Heuristics

Tour construction heuristic

Tour improvement heuristic

Clark and Wright heuristic

MetaHeuristics

Tabu search

Simulated annealing

Ant Colony System

Genetic Algorithm

Hybrid methods

We briefly discuss some of these methods in next sections.

1. Branch &Bound

Branch and bound is a systematic method for solving optimization problems. B&B is a rather

general optimization technique that applies where the greedy method and dynamic programming fail.

However, it is much slower. Indeed, it often leads to exponential time complexities in the worst case.

On the other hand, if applied carefully, it can lead to algorithms that run reasonably fast on average.

For the optimal solution, the general idea of B&B is Breadth First Search (BFS) that is one of the

node selection policy in which the live nodes expands in the same order in which they were created.

But not all nodes get expanded (i.e., their children generated). Rather, a carefully selected criterion

determines which node to expand and when, and another criterion tells the algorithm when an optimal

solution has been found.

The first idea of B&B is to develop "a predictor" which we assume to lead to optimal solution in

a solution tree. This predictor is quantitative. For example in the case of minimization problem, one

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candidate predictor of any node is the cost so far. That is, each node corresponds to (partial) solution

(from the root to that node). The cost-so-far predictor is the cost of the partial solution.

With such a predictor, the B&B works as follows:

Which node to expand next: B&B chooses the live node (a node that has been generated

but whose children have not yet been generated.) with the best predictor value

B&B simply expands that node (i.e., generate all its children)

The predictor value of each newly generated node is computed, the just expanded node (E-

node) is now designated as a dead node (a generated node that is not to be expanded or

explored any further. All children of a dead node have already been expanded.), and the

newly generated nodes are designated as live nodes.

Termination criterion: When the best node chosen for expansion turn out to be a final leaf

(i.e., at level n), that when the algorithm terminates, and that node corresponds to the

optimal solution. R

Many fundamental problems can be solved with a branch and bound algorithm, such as Integer

Linear Programming, Boolean Satisfiability, and Combinatorial Optimization problems. The traveling

salesman problem is a famous example of a problem which can be solved by a branch and bound

algorithm.

2. Heuristics

Heuristics for TSP and VRP typically fall into two groups, tour construction heuristics which create

tours from scratch and tour improvement heuristics which use simple local search heuristics to

improve existing tours.

2.1. Tour construction heuristics

The implemented tour construction heuristics are the nearest neighbor algorithm and the

insertion algorithms.

I. Nearest neighbor algorithm

The nearest neighbor algorithm (Rosenkrantz, Stearns, and Philip M. Lewis, 1977) follows

a very simple greedy procedure: The algorithm starts with a tour containing a randomly

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chosen node and then always adds to the last node in the tour the nearest not yet visited node.

The algorithm stops when all nodes are on the tour.

An extension to this algorithm is to repeat it with each node as the starting point and then

return the best tour found. This heuristic is called repetitive nearest neighbor.

II. Insertion algorithms

All insertion algorithms (Rosenkrantz et al., 1977) start with a tour consisting of an

arbitrary node and then choose in each step a node k not yet on the tour. This node is inserted

into the existing tour between two consecutive nodes i and j, such that the insertion cost (i.e.,

the increase in the tour's length) d(i, k) + d(k, j) - d(i, j) is minimized. The algorithms stop

when all nodes are on the tour.

The insertion algorithms differ in the way the node to be inserted next is chosen. The

following variations are implemented:

Nearest insertion: The node k is chosen in each step as the node which is nearest to

a node on the tour.

Farthest insertion: The node k is chosen in each step as the node which is farthest

from any of the nodes on the tour.

Cheapest insertion: The node k is chosen in each step such that the cost of

inserting the new node is minimal.

Figure 11: The nearest neighbor heuristic (Bentley 1992)

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Arbitrary insertion: The node k is chosen randomly from all nodes not yet on the

tour

2.2. Tour improvement heuristics

Tour improvement heuristics are simple local search heuristics which try to improve an

initial tour. A comprehensive treatment of the topic can be found in the book chapter by Rego and

Glover (2002).

I. k-Opt heuristics

The idea is to define a neighborhood structure on the set of all admissible tours. Typically,

a tour t0 is a neighbor of another tour t if t0 can be obtained from t by deleting k edges and

replacing them by a set of different feasible edges (a k-Opt move). In such a structure, the tour

can iteratively be improved by always moving from one tour to its best neighbor till no further

improvement is possible. The resulting tour represents a local optimum which is called k-

optimal.

Typically, 2-Opt (Croes, 1958) and 3-Opt (Lin, 1965) heuristics are used in practice.

II. Lin-Kernighan heuristic

This heuristic (Lin and Kernighan, 1973) does not use a fixed value for k for its k-Opt

moves, but tries to find the best choice of k for each move. The heuristic uses the fact that

each k-Opt move can be represented as a sequence of 2-Opt moves. It builds up a sequence of

2-Opt moves, checking after each additional move whether a stopping rule is met. Then the

part of the sequence which gives the best improvement is used. This is equivalent to a choice

of one k-Opt move with variable k. Such moves are used till a local optimum is reached.

By using full backtracking, the optimal solution can always be found, but the running time

would be immense. Therefore, only limited backtracking is allowed in the procedure, which

helps to find better local optima or even the optimal solution. Further improvements to the

procedure are described by Lin and Kernighan (1973).

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2.3. Clark and Wright (1964)

An early and well-known heuristic proposed for the CVRP is the Clarke and Wright

algorithm (Clarke and Wright, 1964). This famous heuristic uses the concept of savings to rank

merging operations between routes. The savings is a measure of the cost reduction obtained by

combining two small routes into one larger route. Given two customers i and j, the associated

saving is defined as follows:

Sij = Ci0 + C0j - Cij

The algorithm starts with a solution in which each customer is served alone on a route.

Next, for all customer pairs, the saving is computed and the savings list is sorted from largest to

smallest. At each iteration of the algorithm, the next savings is considered, and if the two

associated customers which belong to two different routes can be feasibly merged into a new

route, then the routes will be merged. That is the order:

Start with an initial allocation of one vehicle to each customer (0 is the depot for

VRP)

Calculate saving Sij = Ci0 + C0j - Cij and order the saving in increasing order

At each step find the largest saving sij where:

i and j are not in the same tour

neither i and j are interior to an existing route

vehicle and time capacity are not exceeded

link i and j together to form a new tour (replacing to other routes)

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Figure 12: Examples of Clarke and Wright Saving Heuristic (Fiala 1978)

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The Clarke and Wright algorithm is very fast and relatively easy to implement, however,

given its greedy, nature the solutions obtained are often of insufficient quality with respect to

more sophisticated approaches. In particular, it should be noted that the Clarke and Wright

algorithm does not allow control over the final number of routes obtained, since the possibility of

route merging may drastically decrease after the first few iterations in tightly constrained

problems.

3. Metaheuristics

Several different definitions of metaheuristics have been suggested in the literatures. The more

common one is: ‗A metaheuristic is an iterative master process that guides and modifies the operations

of subordinate heuristics to produce efficiently high-quality solutions. It may combine intelligently

different concepts to explore the search space using adaptive learning strategies and structured

information‘ (Osman (2002)). Metaheuristics are particularly concerned with not getting trapped at a

local optimum (for problems that have multiple local optima) and/or judiciously reducing the search

space. Each metaheuristics has one or more adjustable parameters. This permits flexibility, but for any

application (to a specific class of problems) requires careful calibration on a set of numerical instances

of the problem as well as testing on an independent set of instances. Several metaheuristics are

amenable to parallel processing, that is, investigation of different solution sequences can be done in

parallel. Taillard et al (2001) present a unifying perspective on metaheuristics and Hertz and Widmer

(2003) provide some general guidelines for the design of such methods. We will discuss the most

important metaheuristics used in VRP.

3.1. Tabu search:

Tabu search is one of the most widely used metaheuristics. The method begins with a

complete, feasible solution (obtained, for example, by a constructive heuristic) and, just like local

improvement, it continues developing additional complete solutions from a sequence of

neighborhoods. However, to escape from a local optimum, moves to neighbors with inferior

solutions are permitted. Moreover, a mechanism is used that prevents cycling back to recently

visited solutions (in particular, the local optimum). Specifically, recent solutions (or attributes of

solutions) are maintained on a so-called tabu list preventing certain solutions from reoccurring for

a certain number of iterations, called the size (or length) of the list. This size is a key controllable

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parameter of the metaheuristic. A record is maintained of the best solution to date, x*, and its

objective function value f(x*). The tabu status of a move can be over-ridden through the use of a

so-called aspiration criterion. The simplest version is the following (shown for a maximization

problem): if the move leads to a solution x having f(x) > f(x*), then the move is, of course,

permitted. Typically, the procedure is terminated after either a prescribed total number of

iterations or if no improvement is achieved in some other specified number of consecutive

iterations.

There are a number of controllable parameters in a tabu search including the size of the

tabu list (and possibly how to adjust it dynamically), how to decide when it is time to diversify,

the weights to use in bringing constraints into the evaluation function etc.

3.2. Simulated annealing

Simulated annealing is another, commonly used; metaheuristic designed to permit escaping

from local optima. References include Anandalingam (2000), Dowsland (1993), and Vidal

(1993), where the latter is a monograph devoted to applications including the aforementioned

TSP, telecommunications network design, and facility location decisions. The name ‗simulated

annealing‘ is due to the fact that conceptually it is similar to a physical process, known as

annealing, where a material is heated into a liquid state then cooled back into a recrystallized solid

state. It has some similarities to tabu search. Both start with an initial complete feasible solution

and iteratively generate additional solutions, both can exactly or approximately evaluate candidate

solutions, both maintain a record of the best solution obtained so far, and both must have a

mechanism for termination (a certain total number of iterations or a prescribed number of

consecutive iterations without improvement). However, there are important differences between

these methods. First, tabu search uses adaptive memory to guide its progress, while simulated

annealing is essentially memoryless. Second, tabu search tends to permit temporarily moving to

poorer solutions only when in the vicinity of a local optimum, whereas this can happen at any

time in simulated annealing. Finally, tabu search (in its basic form) permits moving away from a

local optimum (ie diversifying) by an essentially deterministic mechanism, whereas, as we will

see, a probabilistic device is used in simulated annealing.

At any iteration k, we have a current solution xc and a candidate solution x selected (at

random or in a systematic manner) from the neighborhood N(xc). Suppose we are dealing with a

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maximization problem. As a result, if f(x)>f(xc), then x becomes the new xc on the next iteration.

If f(x)<f(xc), then there is still a chance that x replaces xc , specifically the associated probability

is:

P(xxc) = exp 𝑓 𝑥 −𝑓(𝑥𝑐 )

𝑇𝑘

Where Tk is a parameter which be called temperature. The probability of accepting the

inferior solution x is seen to decrease as the performance gap between xc and x increases or as the

temperature becomes smaller. The sequence of temperatures usually satisfies T1≥T2≥…, that is,

the temperature is gradually decreased. There are various mechanisms of achieving this, a

common one being to maintain a fixed temperature (T) for a specified number (n) of iterations,

then use φT for the next n iterations, then φ2T for the next n iterations etc, where φ is a

controllable parameter satisfying 0<φ<1. Decreasing temperatures mean that in the early

iterations diversification is more likely, whereas in the later stages the method resembles simple

local improvement. Of course, one can use a more sophisticated dynamic control of T where it

can, for example, be temporarily increased any time it appears that the procedure has stalled at a

local optimum (see Osman 1993). When the search is terminated, it makes sense to do a

subsequent local search to ensure that the final solution is at a local optimum.

As with any metaheuristic, there are a number of controllable parameters in simulated

annealing, in particular, the sequence of temperatures (eg the initial temperature and the φ value)

and the termination criteria.

3.3. Ant colony optimization

This type of metaheuristic emulates the behavior of ant colonies in developing the shortest

route between their nest and a food source. Early work was carried out by Dorigo et al(1996) (see

also Dorigo and DiCaro(1999) and Michaelwicz and Fogel (2000) ).

The ant colony optimization (ACO) algorithms were developed by observing real ant

colonies. The ants are social insects. They live in colonies and their behavior is governed by the

goal of colony survival rather than being focused on the survival of individuals. The behavior that

provided the inspiration for ACO is the ants‘ foraging behavior, and in particular, how ants can

find shortest paths between food sources and their nest. When searching for food, ants initially

explore the area surrounding their nest in a random manner. While moving, ants leave a chemical

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pheromone trail on the ground. Ants can smell pheromone. When choosing their way, they tend to

choose, in probability, paths marked by strong pheromone concentrations. As soon as an ant finds

a food source, it evaluates the quantity and the quality of the food and carries some of it back to

the nest. During the return trip, the quantity of pheromone that an ant leaves on the ground may

depend on the quantity and quality of the food. The pheromone trails will guide other ants to the

food source. It has been shown in Deneubourg et. al (1990) that the indirect communication

between the ants via pheromone trails enables them to find shortest paths between their nest and

food sources. This is explained in an idealized setting in Fig. 13.

There are many applications and several variations, but the fundamental concepts are

conveyed in the following way related to the earlier defined TSP.

Consider a specific ant at a particular city (node) i. The probability of transition to another

node j (not already visited) depends upon two factors. The first is the direct distance dij (or

inversely, the visibility) between the two nodes, the probability being proportional to the

visibility, viz.: (1/dij)α. The second factor is the remaining amount (zij) of a physical secretion, by

earlier ants that have traversed that link, with the probability being proportional to (zij)β. α and β

are two controllable parameters of the method as is the total number of ants (m). After all m ants

have chosen a tour the remaining physical secretion amounts are updated through

New zij = (1-ρ)old zij + Δ zij

Where 0<ρ<1 is another parameter that represents evaporation and Δzij is the sum of

secretions laid down on link (i, j) by all the ants. The amount laid down by ant k is

∆𝑧𝑖𝑗 𝑘 =

0 𝑖𝑓 𝑘 𝑑𝑖𝑑 𝑛𝑜𝑡 𝑢𝑠𝑒 𝑙𝑖𝑛𝑘 (𝑖. 𝑗)𝐶

𝐿𝑘 𝑜𝑡𝑕𝑒𝑟𝑤𝑖𝑠𝑒

Where C is a constant and Lk is the total length of the tour of ant k. Note that the shorter the

tour (i.e the better the solution) the more secretion occurs.

Once the updating is complete, the individual ants again select tours according to the

revised probabilities and so on.

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Figure 13: An experimental setting that demonstrates the shortest path finding capability of ant colonies.

Between the ants’ nest and the only food source, two paths of different lengths exist. In the four graphics, the pheromone trails are shown as

dashed lines whose thickness indicates the trails’ strength.

.

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3.4. Evolutionary (Genetic) algorithms (or population-based metaheuristics)

Evolutionary algorithms, as the name implies, are a class of metaheuristics that emulate

natural evolutionary processes. Sometimes the adjective ‗genetic‘ is used in lieu of ‗evolutionary‘.

A major portion of the Michaelwicz and Fogel (2000) book is devoted to the subject. Other

general references are Reeves (1993) (in which several applications are discussed), Beasley

(2002), and Goldberg (1989). Illustrative applications include production scheduling (Moon et al

(2002) and Rochat (1998)) and telecommunications systems design (Armony et al (2000)).

Evolutionary algorithms work with a group or population of solutions (in marked contrast

with earlier discussed metaheuristics). At each iteration each solution in the current population is

evaluated. The evaluations serve to select a subset of the solutions to be either used directly in the

next population or indirectly through some form of transformation or variation (adjustment of the

single solution or generation of a new solution by combining part of the solution with part of

another one). The rest of the current solutions are discarded. The parts of a solution can be

thought of as genes, adjustments of single solutions as mutations, and combination as mating to

produce offspring.

As with the earlier discussed metaheuristics, a record is maintained of the best solution to

date. Other issues are representation (how to represent a solution in the form of a vector of genes),

choosing the initial solutions, and termination. We next comment briefly on each of these as well

as providing some further detail on each of evaluation, selection, and variation.

In a problem with n 0–1 variables a natural representation is simply a vector of n 0–1

genes. In a TSP with n cities numbered 1 to n, an appropriate representation is an ordering of the

n cities (eg 5, 3, 4, 1, 2 would represent a tour going from city 5 to 3 to…to 2 to 5). Other types of

representations are discussed by Michalewicz and Fogel (2000).

The initial population can be simply randomly generated, but it makes sense to include at

least one solution that is obtained by a good (constructive) heuristic. Another possibility is to

ensure that the initial population is well distributed throughout the solution space. As with most of

the previous metaheuristics, termination results from completing a prespecified number of

iterations or through seeing a prespecified (different) number of iterations without improvement.

One might think that the evaluation of a solution, sometimes called its fitness, should

simply be based on the associated value of the objective function. However, to avoid possible

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convergence to a population of very similar solutions, it may be more appropriate to base the

subsequent selection step on a linear transformation of the objective function values or to simply

use a ranking, as opposed to absolute continuous values (Reeves (1993)).

There are a variety of possible options for the selection step. Some individuals (solutions)

can be eliminated from consideration in a deterministic manner based on their fitness levels.

Alternatively, individuals can be randomly selected (including more than once) for use in the

variation phase, where the probability of selection is based on the fitness values (or their

rankings).

Selected individuals (solutions) are subjected to forms of variation to produce individuals

for the next generation. The most common way of combining two solutions to form two new ones

is called simple cross-over. The genes of the two parents to the left of the cross-over point are

interchanged. This is illustrated in Figure 14 where the cross-over point is after the second gene.

Figure 14: An illustration of simple cross-over.

More elaborate cross-overs are possible using more than one cross-over point. Yagiura and

Ibaraki (1996), instead of cross-over, determine the common characteristics of the two parents

and then efficiently search for the best solution that satisfies these characteristics. The second

common type of variation is mutation where one or more genes of a solution are individually

changed with a small probability. There are other forms of variation, partly depending upon the

method of representation of a solution (Reeves (1993)).

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There are a considerable number of controllable parameters and other choices in the use of

an evolutionary algorithm to solve a given problem. The parameters include the size of the

population, the probability of mutation of an individual gene (which may be best varied during

the evolutionary process), the mechanism for generating the size of the mutation change when

genes are not just 0–1, the number of cross-over points etc.

There are a variety of enhancements of evolutionary algorithms. These include the handling

of constraints (Michalewicz and Fogel (2000) and Beasley (2002)) and continuous variables

(Chelouah and Siarry (2000)), approximate (rather than exact) evaluation of a solution, coping

with stochastic elements etc.

3.5. Hybrid methods

Combinations (or hybrids) of metaheuristics can be used. As an example, Osman (1993)

combines tabu search and simulated annealing. Hybrids tend to produce very good solutions but

with significantly more computational effort.

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Chapter 7 : Inventory Routing Problem

1. Introduction

The activities within SCM, as shown in Figure 15, are practically inter-related though these are

usually treated separately (Moin and Salhi, 2006). These activities have their own objectives that are

often conflicting. For instance, the marketing objectives of high customer service and maximum sales

dollars conflict with manufacturing and distribution goals. On the other hand, a good marketing

strategy will increase demand, which will also have indirect consequences on purchasing, production,

inventory and distribution. Also, inaccurate customer forecasts for products can affect a variety of

process areas, including purchasing, production, inventory and transportation. Clearly, there is a need

for these activities to be aligned, coordinated and synchronized since changes in one part of the SCM

are likely to affect the performance of other processes.

Figure 15: Related activities in SCM

One aspect of supply chain management is the distribution logistics that includes transportation

(distribution) management and inventory control. Initial research concentrated on treating these two

logistical aspects separately. However, the inventory allocation and vehicle routing decision are

interrelated in the following way. In order to determine which customers must be served and the

amount to supply each selected customer (the inventory allocation decision), the routing cost

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information is needed so that the marginal profit (revenue minus delivery cost) for each customer can

be accurately computed. On the other hand, the delivery cost for each customer depends on the vehicle

routes, which in turn requires information about customer selection and the amount of inventory

allocated for each customer. This inter-relationship between the inventory allocation and vehicle

routing has recently motivated some authors to model these two activities simultaneously. This

practical and challenging logistical problem is known as the integrated Inventory Routing Problem

(IRP). This combined problem can be seen as an extension of the Vehicle Routing Problem (VRP)

where the orders are specified by the customers and the aim of the supplier is to satisfy these

customers while minimizing its total distribution cost. Whereas in the IRP the orders are determined

by the supplier, obviously based on some input from the customers whose aim are to minimize the

sum of the inventory cost and the distribution cost. In other words, the IRP is a medium-term problem,

whereas the VRP is a short term one. In the VRP, the question is to find (i) the delivery routes,

whereas in the IRP the question does not include (i) only but also the quantity to deliver to each

customer as well as the time for delivery. The applications of IRP arise in a variety of industries. For

instance, Campbell and Savelsbergh (2004) were inspired by the international industrial gas company,

Praxair, where one of their activities was to separate air into gases such as oxygen, hydrogen, nitrogen

and argon, which are then transported to their customers. Other applications include petrochemical

industry, suppliers of supermarkets and department stores, clothing industry, home products and the

automotive industry (see respective references in Campbell and Savelsbergh (2004)). Another

application of IRP that is not as commonly referred to as others is in the marine where ships are used

instead of trucks, several products are often being shipped in separate compartments, the inventory

activities are considered at both the sources and the destinations among other factors. Marine

inventory routing differs slightly with most IRP as the transit times are usually much longer (days

instead of hours) and the sources and the destinations often involved different countries that incur

import taxes that contribute to the inventory holding costs (Ronen, 2002).

Solution techniques for the IRP can be classified into two categories namely the theoretical

approach, where the derivation of the lower bounds to the problem is sought and a more practical

approach, where heuristics are employed to obtain the near-optimal solutions. Most papers that deal

with the theoretical approach employ some strategies that allow the IRP to be decomposed into two

underlying problems, namely the inventory and the travelling salesman problem. The inventory

problem is solved to determine the replenishment quantities for each customer as well as the

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replenishment times. Most papers in this category adopt a two-stage solution approach. They either (i)

find the routes first and then solve the IRP formulation, which is a simple linear programming-based

inventory control problem, or (ii) solve the inventory control problem first (sometimes with

approximated transportation cost), aggregate (cluster) the customers with the same replenishment time

instants and then construct the routes for each cluster. As the modification of routes entails resolving a

new inventory allocation problem and vice versa, most algorithms iterate between obtaining a new set

of routes and resolving the inventory problem until a suitable stopping criterion is satisfied. Baita et al

(1998) presented a review paper for the Dynamic Routing and Inventory Problems. The dynamicity is

defined as a situation where repeated decisions have to be taken at different times within a certain

horizon, and earlier decisions influence later decisions. The problems are usually classified according

to their practical characteristics that are defined in terms of decision variables, constraints, objectives

and cost factors, and also on the proposed approach to the solution. The classification that we use is

the same as Moin and Salhi (2006) however their classification very much follows Bramel and

Simchi-Levi (1997) whereby the problems are classified as single-period models, multi-period models,

infinite time horizon and finally those that consider the stochastic demand pattern. Other relatively

older literature reviews can be found in Campbell et al (1998) and Dror et al (1985).

2. Single-period models

Federgruen and Zipkin (1984) were among the first to integrate the inventory allocation and routing

by treating a single-period, single-item problem with random demands at the retailers. The problem

undertaken has a plant with a limited amount of available inventory and for a given day; the problem

is to allocate this inventory among the customers. The objective is, therefore, to obtain vehicle routes

and replenishment quantities for the retailers so as to minimize the expected one period cost consisting

of transportation, inventory holding and shortage costs (the end of the period inventory levels and

shortages). The ordering cost is not considered in this problem since the replenishment quantities for

each customer is determined at the plant. Using some of the ideas from vehicle routing, they develop a

non-linear mixed integer programming model which is solved using a generalized Benders‘

decomposition approach that has the property that for any assignment of customers to routes, the

problem decomposes into a non-linear inventory allocation problem which determines the inventory

and shortage costs, and a TSP for each vehicle, which yields the transportation costs. Because of

inventory and shortage costs, and the limited amount of inventory available, not every customer will

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be selected to be visited every day. This is handled in the model by the use of a dummy route that

includes all customers not receiving a delivery. The idea is to construct an initial feasible solution and

iteratively improve the solution by exchanging customers between routes. Each exchange defines a

new customer to the route assignment, which in turn defines a new inventory allocation problem and

new TSPs. Federgruen et al (1986) extend the work to the case in which the product considered is

perishable. The product in the system is classified into two classes, old units which are the ones that

will perish in the present period and fresh units which are those that are at least one period away from

their due dates. The authors adopt the solution approach of Federgruen and Zipkin (1984) with a

variation that the inventory allocation subproblems account for two product classes. Both papers

present a comparison of the integrated to the sequential approach. Federgruen and Zipkin (1984) show

that about 6, 7% savings can be achieved through a combined approach. The travel costs are found to

be substantially less using a combined approach and it was noted that for most instances, the delivery

requirements can be met with one vehicle less than those of the sequential approach of Federgruen et

al (1986). Chien et al (1989) propose an integrated approach to a single-period IRP and formulate it as

a mixed integer programming problem. The problem consists of a central depot with fixed supply

capacities and many customers with deterministic demand. The entire demand need not be satisfied

but there is a penalty cost imposed per unit of unsatisfied demand. The objective is to maximize profit

that consists of total revenue minus the penalty cost and routing costs. A Lagrangian based procedure

to generate good upper bounds is also proposed. The procedure provided good quality solutions when

tested on a set of randomly generated problems. Although the model was based on a single-period

approach, it passes some information from one period to the next through the inter-period inventory

flow, and hence can be seen to simulate a multiple-period planning model which is about to be

reviewed next. Although the single-period models may not reflect the long-term planning, the models

are still of some relevance as they are sometimes used as the basis in the study of multiperiod models.

Furthermore, in most IRPs, the demand at each retailer is sometimes difficult to predict with certainty

and can only be best represented with random variables with known probability. In such situations,

long-term planning may be prone to adjustments and hence not completely viable.

3. Multi-period models

Many short-term approaches have the tendency to defer as many deliveries as possible to the next

planning period. This flexibility adds complexity to the problem, and hence the proper projection of a

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long-term objective into a short-term planning period is essential. The objective function needs to

capture the costs and benefits of delivering to the customers earlier than necessary. This is often

achieved by decomposing a multi-period problem into a series of single-period problems using the

single-period objective function as a surrogate for long-term cost.

The first effort to study the effect of the short-term on the long-term planning is due to Dror et al

(1985) and Dror and Ball (1987). They consider single-period models as subproblems and propose a

mixed integer programming model where effects of present decisions on later periods are accounted

for using penalty and incentive factors. Using the probability that a customer will run out on a specific

day in the planning period, the average cost to deliver to the customer, and the anticipated cost of

stock out, the optimal replenishment day t* minimizing the expected total cost can be determined for

each customer. If t* falls within the short-term planning period, the customer will definitely be visited,

and an expected increase in future cost if the delivery is made on day t instead of on t*, is computed

for each of the days in the planning period. If t* falls outside the short-term planning period, then a

future benefit can be computed for making a delivery on day t of the short-term planning period. These

two computed values reflect the long-term effects of short-term decisions. An integer program, that

minimizes the sum of these costs plus the transportation costs, is solved to assign customers to

vehicles and to particular days. The routing problem is then tackled at the second stage. In their model,

the inventory holding costs are not included in the objective function. Here, only customers who will

reach their safety stock level during a particular time interval are serviced and the model only

considers a fixed number of identical trucks. We note that the delivery amounts are not decision

variables as these are dictated by the day of the week on which the delivery is to be made. Dror and

Levy (1986) use a similar analysis to yield a weekly schedule, but then they apply a heuristic using

node and arc exchanges to reduce costs in the planning period. In both papers, the demand that occurs

at the retailers/customers is considered to be deterministic. The same idea has been extended and

improved in Trudeau and Dror (1992) and Dror and Trudeau (1996). In Trudeau and Dror (1992),

stochastic demands are considered while both deterministic and stochastic demands are employed in

Dror and Trudeau (1996). Both papers solved a slightly different model with a specific application to

supply and distribution of oil and gas. In these models, a single item has to be delivered from one

depot to many retailers/customers, whose demand is different in each period.

Trudeau and Dror (1992) develop heuristics, based on linear mixed integer programming

submodels to solve their problems. The objective is to develop routing patterns, so as to meet the

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demands and minimize the long-run average transportation costs. In particular, Dror and Trudeau

(1996) focus on the maximization of operational efficiency (average number of units delivered in one

hour of operation) and the minimization of the average number of stock out in one period. Jaillet et al

(1997) and Bard et al (1998) extend the idea of Dror et al (1985) but using a slightly different

approach. First, an expected total cost of restocking a customer in a given period is derived, then an

optimal frequency to restock a customer is determined by identifying the minimum point on the

corresponding cost curve. The assignment of customers to days of the week over the planning horizon

is based on the optimal value of the frequency and the incremental cost which is incurred by not

servicing a customer on his/her optimal day. If the best day to visit falls within the planning horizon,

the customer is selected and the routing of these customers then follows. We note that they used a bi-

criteria approach as a performance measure whereby the assignment of customers to days of the week

is based solely on the incremental cost while the routing of customers is determined using the

minimization of the total distance travelled. The problem they attempted consists of a central depot

and customers who need replenishing to prevent stock out due to the high costs of scheduling a special

delivery when stocks out occur. They considered the presence of satellite facilities where vehicles can

be refilled (other than the depot) and customer deliveries continued until a closing time is reached.

They take a rolling horizon approach to the problem by determining a schedule for 2 weeks. The idea

is to model 2 weeks schedule while implementing only the first week. The problem is solved again in

the following week for the next 2 weeks horizon. Campbell and Savelsbergh (2004) develop a model,

using a vendor-managed resupply policies, which considers routing customers together on a day where

none of them are at the point of running out of stock, but if combined they can make a full or near-full

truckload delivery route. Vendor-managed resupply, through the rapid development in communication

technology, is the emerging trend in management of logistic systems and it has been claimed to

provide a win–win situation for both suppliers and customers. In the vendor managed resupply, the

inventory at each customer is monitored by the suppliers and the replenishment of products to different

customers is coordinated at the suppliers‘ level. Consequently, this eliminates the ordering cost from

the objective function. The authors propose a two-phase solution approach implemented in a rolling

horizon framework. In phase I, an approximation of the problem is constructed based on a k days

planning using integer programming to find the customers to serve each day and how much to serve

them. The obtained solution is then used as information for phase II where the daily scheduling plan

takes place. The distribution plan is constructed for a month to reflect the long-term nature of the

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planning problem, but implemented only for the first few days. This is repeated as often as necessary

using the latest information available. In phase I, a large set of possible clusters are generated and the

cost of serving each cluster is estimated. In the second phase, the departure times and customer

sequence for the different vehicles are carried out using an insertion heuristic for solving the vehicle

routing with time windows. In order to balance between the long-term and short-term objectives, the

solutions from phase I is treated as suggestion but followed as closely as possible. A small deviation is

allowed whereby the deliveries are allowed to be split into small portions, if only it gives a better

solution. We note that the inventory cost is not explicitly defined in the objective function since the

problem undertaken is for a large industrial gases company.

It is argued that in a rolling horizon framework as this, the emphasis should be on the quality and

detail of the decisions concerning the first few days of the plan, since it is only on these days where the

plan is implemented. Speranza and Ukovich (1994) study a slightly different problem where several

products have to be shipped on a common link (from one origin to one destination) such that the sum

of inventory and transportation costs is minimized. The main focus of the paper is to investigate a

shipping strategy, that is, a rule stating when shipments must take place and how products must be

loaded on vehicles (with finite capacities) in a multi-period scenario. They propose a discrete

frequency approach where shipments can only take place at some given discrete times. In addition, the

different numbers of products require a slight modification to the objective function to take into

account the quantity of each product requested by a given retailer, the different demand patterns for

each product, and in some instances the different holding costs for each product. Most models, as in

Speranza and Ukovich (1994), assume the demand rate for each product to be constant. They

experimented with different shipment strategies and it was found that allowing products to be split

among several shipping frequencies makes trucks travelling at high frequencies to be filled up

completely. Speranza and Ukovich (1998) compare the results of Speranza and Ukovich (1994) for the

discrete frequency approach with the economic order quantity (EOQ)-based solution for the shipment

of several items from one origin to one destination using trucks of a given capacity. It is worth noting

that most of the earlier work reported in the literature (see for example, Federgruen and Zipkin (1984),

Federgruen et al (1986)) or the ones that may come further like Anily and Federgruen (1990), Anily

(1994)) are based on EOQ formulation. One major drawback of these models is that they produced

frequencies that can be non-integer (and some even non-rational) and hence it can be impractical to

implement in practice (Baita et al, 1998). One of the immediate solutions, suggested by Hall (1985), is

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to round-off the EOQ value to the nearest feasible frequency, but Speranza and Ukovich (1998) show

that this strategy leads to larger costs which can be well over 20% above the ideal minimum. Despite

this drawback such results can be useful as they act as lower bounds for comparison purposes. Bertazzi

et al (1997) extend the work of Speranza and Ukovich (1994) to tackle the more general case of

several destinations. They introduce the concept of split deliveries where the quantity of a product

required at a destination may be split between different shipments, possibly with different frequencies.

This allows for a better utilization of the vehicles, thus reducing the transportation cost, but the

flexibility obviously adds to the complexity of the problem. For simplicity, most multi-product models

assume that each retailer requires only one type of product, and for split deliveries, a new constraint is

also introduced to ensure that the total amount of products requested at each retailer is fulfilled. The

authors propose a set of decomposition heuristics starting from a link by link (ie direct shipping)

solution of the problem, and then performing a local search looking for improvement through

consolidation. In the second phase, customers visiting at the same frequency are considered for

aggregation on the same route. The possibility of further reducing costs by choosing different

frequency is also investigated. In the final phase, customers with the same frequency are consolidated

again, and routes are designed. Bertazzi et al (2002) study a multi-period, multi-product with

deterministic demand for order-up-to level inventory policy. The system consists of a common

supplier in which a set of products is shipped to several retailers. Each product is made available at the

supplier and absorbed by the retailers in a deterministic (the quantity is known at each discrete time

instant) and time-varying (the quantity varies from one discrete time instant to the other) way. The

order-up-to level policy ensures that, every time a retailer is visited, the quantity delivered is such that

the maximum level of inventory is reached. Since the inventory costs are imposed at both the supplier

and the retailer, the objective function has to be modified accordingly. Two additional constraints have

to be included in the formulation to ensure that no shortages occur at the supplier and the inventory

level is not lower than the prescribed level. The authors propose a two-step heuristic algorithm to solve

the problem. In the first stage, a constructive heuristic inserts customers with the same time instant

into the routes based on the minimum cost policy (costs represent the sum of the transportation cost

and the inventory costs both at the supplier and the retailer) in which the retailer that incurs the least

cost is inserted in the solution. The second part of the heuristic exchanges customers on two different

routes if this leads to an improvement in the total cost. The solution procedure is implemented only for

a single-product and a single-vehicle case. We note that the multi-product case can be handled by

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replacing each retailer by a set of retailers, one for each product absorbed by the retailer. This leads to

setting the transportation costs to zero for retailers in the same set and the transportation costs will

only be incurred for nodes from different sets.

Lee et al (2003) study the IRP in an automotive part supply chain that comprises several suppliers

and an assembly plant. The problem addressed is based on a finite horizon, multi-period, multi-

supplier and a single assembly plant partsupply network where a fleet of capacitated identical vehicles

transport parts from the suppliers to meet the demand specified by the assembly plant for each period.

This problem represents an in-bound logistic problem of type many-to-one network and is equivalent

to the one-to-many under certain conditions. The authors propose a mixed integer programming model

to minimize the overall transportation cost and the inventory carrying cost. This mixed integer

programming model is decomposed into two subproblems, namely the VRP and the inventory control.

A heuristic based on simulated annealing is proposed to generate and evaluate alternative sets of

vehicle routes while a linear program determine the optimum inventory levels for a given set of routes.

Then, a route perturbation routine is implemented to modify a set of vehicle routes based in some

information obtained from the optimal solution to the linear program. The modification of routes

entails resolving the linear program to get new inventory levels. This scheme is carried out iteratively

until a stopping criteria is reached, namely the specified maximum number of iterations. They also

observe an important property that the optimal solution is dominated by the transportation cost

regardless of the magnitude of the unit inventory carrying cost. This claim is then proven analytically

for a simpler version of the above problem based on an infinite planning horizon and stationary

demand with a single supplier providing either a single-part type or multiple-part types. A slight

variation of the IRP that involves the use of vehicles for which the purchase or lease agreements may

need to be signed months or even years before the start of actual delivery operations has been studied

by Webb and Larson (1995). The Strategic IRP (SIRP) is motivated by the long lead times between

the signing of purchase or lease agreements and the availability of vehicles for delivery operations.

The SIRP focuses on estimating the minimum size (cost) vehicle fleet required to supply inventory

from a central depot to spatially dispersed customers when only the probability distribution for the per

unit time demand at each customer is known. Since the determination is based on information

currently known about customers‘ usage rates, the minimum number of vehicles found must be able to

handle a reasonable amount of variation in these usage rates. Most IRP models deal with routing an

existing fleet of vehicles to supply customers whose actual demands for replenishment are known or

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can be estimated. It is easily seen that the SIRP should encompass all possible realizations of IRP. The

work of Webb and Larson (1995) is motivated by Larson‘s earlier work (1988) undertaken for the

New York City Department of Environmental Protection. It was observed that one of the solutions

required more visits to one of the customers than necessary. This was attributed to the fact that a single

route was used to service a cluster and the replenishment intervals were determined by the customer

requiring the most frequent visits. To overcome this, Webb and Larson (1995) propose the use of

period and phase of individual customer‘s replenishment as additional decision variables. Here, the

routing solutions are based on customer-specific period and phase of replenishment and it is developed

for a simple model of the routing problem. The fleet size estimated is determined by separating the

customers into disjoint clusters and creating a route sequence for each cluster. A route sequence is a

permanent set of repeating routes. Customers are allowed to be on more than one route in the

sequence.

The multi-period models are useful in the sense that they offer a more realistic trade-off between

the strategic and the operational nature of the IRP models. These approaches generally produce a high-

quality solution while requiring significantly a larger computing effort. In addition, they allow the

effect of the long-term cost on the current schedules to be studied. Due to the increase complexity of

the problem, most multi-product and multi-period models consider deterministic demand at the

retailers and heuristic methods to find solutions for the multi-period models.

4. Infinite horizon

The objective function in the infinite horizon models often focuses on minimizing the long run or

the mean average of all the costs involved. In most infinite horizon models, the demand rate is

assumed to be constant and deterministic, and the periodic review policies for inventory are often

adopted in recent models.

Burns et al (1985) are among the first to consider an inventory replenishment problem with vehicle

routing costs for an infinite horizon one warehouse multiple retailer system. They adopt an aggregate

approach whereby much detailed information may be neglected without the analytical models losing

their capability for devising an implementable solution. Explicit formulas are often obtained in terms

of a few measurable parameters. These types of models are often easier to solve and a qualitative

insights can easily be achieved as only the most important factors are taken into account. The authors

develop an economic order quantity (EOQ-type) formulation and an analytic method is proposed to

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minimize total replenishment costs. The model considers retailers with constant demand and all

holding cost rates are assumed to be identical. The transportation cost is proportional to the Euclidean

distance travelled. It treats the transportation cost as part of the constant that measures reorder costs,

and generally neglects the dependence of transportation costs on network characteristics and vehicle

routing.

Blumenfeld et al (1985) use a similar approach to Burns et al (1985) in solving a large-scale

application problem undertaken for the General Motors Corporation. In this problem, a large number

of different products have to be shipped from 20 000 suppliers to 160 plants. The authors analyses the

tradeoff between inventory, transportation and setup costs both in the case of direct shipping and of

shipping via intermediate terminals.

One of the commonly used approaches in the infinite horizon model is based on the fixed-partition

policies. This strategy solves the problem by performing an a priori partition of the customers into

regions, where the demand of each region is roughly equal to a truckload, and then solves the TSP

within each region. Note that finding such regions optimally is NP-hard. One of the shortcomings of

this approach is that the deliveries to different regions are, in most cases, not coordinated.

However, assigning to different regions the outlets corresponding to a single retailer and

coordinating deliveries may induce further reduction of costs. The lack of coordination of the

deliveries does not minimize the rent costs related to space and facilities needed to hold the maximum

stock in a retailer warehouse.

It is worth noting that it is naturally easier to coordinate load splitting within the fixed partition

approach, which often reduces the number of tours and the distance travelled, in addition to

maximizing the vehicles capacity. However, in most cases, it is found that usually only a few retailers

are split among different routes.

Anily and Federgruen (1990) adopted the above ideas to determine an optimal replenishment for the

case of a single product, infinite horizon problems with constant but retailer dependent demand. Here,

the demand at each retailer is assumed to be the same, and each retailer consists of a number of outlets

located at the same points, thus allowing the original retailer to be assigned to different regions which

are then obtained heuristically using the circular partition scheme. The heuristic is shown to be

asymptotically optimal when the retailers‘ locations have independent and identically distributed

distance from the depot and the number of outlets grows to infinity. A two-stage heuristic has been

proposed. The first stage involves the derivation of a lower bound, which is obtained by solving a

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problem of partitioning the set of demand points into groups. In the second stage, all the groups with

the same cardinality obtained by solving the partitioning problem are combined into larger families of

demand points. In each of these families, efficient vehicle routes are constructed using regional

partitioning heuristics. The case in which the number of regions is a priori fixed is considered in Anily

and Federgruen (1991). We note that in both papers the depot (warehouse) acts as break-bulk centre

(an outside supplier) where the inventory is only kept at the retailers. Note that in Anily and

Federgruen (1990), a constraint on the number of demand points that can be replenished together is

imposed to guarantee an asymptotic convergence of the heuristic developed.

Anily and Federgruen (1993) generalizes the above problem considering a central warehouse from

which the products are distributed. Such a warehouse pays holding costs and has a limited stock, hence

it must be replenished from time to time facing fixed plus proportional costs. Here, the VRP is

equivalent to a multi-item/multi-stage inventory control problem with joint setup costs. They

considered the same problem as Anily and Federgruen (1990) but proposed a power-of-two policies,

where the replenishment intervals are power-of-two multiples of the base planning period.

Anily (1994) takes a similar approach in solving a slightly different generalization of the problem

where holding costs are retailer-dependent. For this problem, a new heuristic, regional partitioning

scheme, which is asymptotically optimal, is introduced. Due to the different holding costs rate, the

outlets are first clustered on the base of the ratio between their distance and holding cost and then

according to their geographic location. This ensures that the retailers in a single region are in close

proximity one to the other and that they have similar holding costs rates. Consequently, it is argued

that the effect of the joint replenishment on the holding cost is negligible relative to the savings on

routing costs. Working along similar ideas, Gallego and Simchi-Levi (1990) evaluate the long-run

effectiveness of direct shipping (separate loads to each customer). They concluded that direct shipping

is at least 94% effective over all inventory routing strategies whenever minimal economic lot size is at

least 71% of truck capacity. This implies that direct shipping is not an appropriate policy when many

customers require significantly less than a truckload, making more complicated routing polices the

appropriate choice. Bramel and Simchi-Levi (1997) extended the work to solve a variant of IRP in

which customers can hold an unlimited amount of inventory. The problem was first transformed into a

capacitated concentrator location problem (CCLP) and having solved that, the problem is transformed

back into a solution to IRP. The solution to the CCLP will partition the customers into disjoint sets

which translate into a fixed partition in the IRP. These partitions are then used in a similar way to the

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regions in Anily and Federgruen (1990). Viswanathan and Mathur (1997) extend the work of Anily

and Federgruen (1993) for the multi-period, multi-product problem. They present a new heuristic that

generates a stationary nested joint replenishment policy for the problem with deterministic demands. A

policy is defined as stationary if the replenishment of each item is made at equally spaced points in

time (ie with constant replenishment intervals) while a nested policy means that if the replenishment

interval of a given item is larger than that of another item, the former is a multiple of the latter. They

have adopted a power-of-two policies and the objective is to find the optimal replenishment quantities

for the products, as well as the vehicle routes to deliver these quantities, so as to minimize the average

inventory and transportation costs over a finite-time horizon. A fast greedy heuristic, initially

developed for the uncapacitated problem, is extended to group the customers into clusters. The

replenishment interval for each item is calculated by a modified EOQ formula.

Most of the infinite horizon models are based on the fixed-partition policies, and hence are

computationally quite efficient and can solve large instances. Since they can only guarantee

asymptotic results and it may sometimes provide trivial or even poor quality solutions to problems of

modest size. In addition, coordinated deliveries are very difficult to be scheduled, thus the results

obtained are either valid only in the case of independent deliveries, or can be seen as generating an

upper bound on the true cost. Although the IRP is an infinite horizon problem, most work in this area

is based on the theoretical analysis (with the exception of Blumenfeld et al, 1985; Burns et al, 1985)

and tested on randomly generated problems.

5. Stochastic IRP

Recently, many researchers have started to investigate the stochastic version of the problem

whereby it is assumed that a probability distribution is known for customer usage. The stochastic IRP

differs from the deterministic IRP in that the future usage amounts are uncertain. However, obtaining

the probability distribution of customer usage in practice is extremely complex. Kleywegt et al (1999)

formulate the IRP as a Markov decision process and propose approximation methods to find good

solutions within reasonable computational time. The computational results are presented for the

inventory routing problem with direct deliveries. Most of the stochastic IRP models deal with the

transportation and supply of gas and oil. (See eg, Federgruen and Zipkin, 1984; Trudeau and Dror,

1992; Jaillet et al, 1997; Bard et al, 1998)

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A slightly different application for a multi-item joint replenishment problem, in a stochastic setting,

with simultaneous decisions made on inventory and transportation policies is presented in Qu et al

(1999). The model deals with an inbound material-collection problem, as in Lee et al (2003), whereby

a central warehouse replenishes its stock by dispatching vehicles to collect the goods from several

geographically dispersed suppliers. The demand for each item is assumed to be stochastic and is

independent and identically distributed in the form of a Brownian motion process. The inventory cost

consists of a joint fixed replenishment cost to be shared among all the items included in a given

replenishment, as well as an item-dependent minor cost for including any specific item in that

replenishment. Inventory holding cost at the central warehouse is incurred at a constant rate per unit

time and total backlogging is assumed with a cost proportional to the total number of unit shorts. The

transportation cost comprises of a fixed cost for each stopover, plus a variable cost proportional to the

travel distance. The objective is thus to determine procedures for inventory management and vehicle

routing so that the warehouse may satisfy demand at a minimum longrun average cost per unit time.

The mathematical model proposed can be decomposed into inventory (as a master problem) and

transportation that acts as a subproblem. The master problem is solved item by item and determines

the amount, for each item, to be replenished by which supplier and the period it will be replenished.

Then for each period, a TSP is solved. A lower bound to the problem is also constructed to assess the

effectiveness of the heuristic. It was observed that a slightly better lower bound could be achieved for

a special case when each supplier produces a unique item.

Recently, Ribeiro and Lourenco (2003) incorporate both the stochastic and deterministic demands

in their models. Two types of customers are considered. The first is the customer managed inventory

(CMI) based on customers with deterministic demands. The second type of customers falls into the

vendor-managed inventory (VMI) with stochastic demands. The aim of the study is to determine the

best routes for all customers and the quantities and the days to be delivered for the VMI customers

(since the quantities and days to deliver are known for the CMI customers) over a week (5 days)

planning horizon. It is worth noting that the inventory holding cost and the stock out cost are only

incurred on the VMI customers. The model considers a single product in a multiperiod scenario and

the demand for VMI customers is modeled as a continuous random variable. The authors proposed an

iterated local heuristic to solve the problem. The model is decomposed into two subproblems, namely

inventory and VRP. First, an initial solution is obtained by solving the inventory problem (without

considering the transportation cost), then a good feasible solution is obtained by solving the VRP.

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Subsequently, the new quantities and the days to deliver for VMI customers are determined, taking

into account the delivery cost calculated from the previous step. This process is carried out iteratively

until a satisfactory solution is obtained. The computation study was carried out on randomly generated

data and it was found that the reduction on the cost depends on the problem size, proportion of VMI

customers and the unit costs chosen for the problems. Ronen (2002) proposes a combination of

heuristic and a mixed integer linear programming model for marine inventory routing. Here, a fleet of

ships or barges transport multiple products (in separate compartments) from a set of origins to a set of

destinations. The products are produced at the origins according to a production plan and consumed at

the destinations according to a demand forecast. The author handles the stochasticity of the demand

through determining appropriate levels of safety stocks. The maximal vessel size is both determined

by the loading and unloading facilities at the origins and the destinations, respectively. The results

presented show that the heuristic solutions tend to ship products as late as possible in order to save

money and retain shipping flexibility, whereas integer solutions in the linear programming model save

shipments later on. As pointed out by Ronen, in real life, IRPs are stochastic and any distribution plan

covering more than a few days will seldom be executed completely as planned. In other words, in the

stochastic scenarios any planning system needs to be flexible enough to cater for the latest changes in

the data.

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Chapter 8 : The Airline Scheduling Problem

1. Introduction:

The airline industry has been a rich source of operations research problems, mainly due to the

combinatorial nature of the problems. According to [109] the interdependences of the several phases in

the airline scheduling problem are illustrated in figure 16.

Figure 16: Phases and interdependences of the scheduling problem

Publish Timetable

The commercial flight schedule, that is, the schedule of flights that can be ―sold‖ to

passengers.

Fleet Assignment

The allocation of aircraft type (fleets) to the schedule flights.

After these two phases the planning process runs in parallel. The crew scheduling problem is

usually solved in two phases: crew pairing and crew rostering.

Passenger view

Aircraft View

Crew View

Publish

TimetableFleet

Assignment

TailAssignment

Revenue Management

Crew PairingRoster

MaintenanceCrew Rostering

Disruption Management

Passenger Recovery, Aircraft Recovery and crew Recovery

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Crew Pairing

Consist of creating anonymous pairings, starting and ending at home base. Legal

rules are applied at this time (for example, maximum duration of each flight duty period,

minimum rest time between two flight duty periods, maximum consecutive critical periods,

etc.) as well as some company rules (for example, minimum time for the rotation of the

aircraft, maximum number of flight legs in each flight duty period, maximum number of

duration days for each pairing, etc.).

Crew Rostering

Consist of assigning the pairings and other activities (for example, stand by duties,

training, and reserves) and applying legal rules (for example, days off, vacation, and limits

on duty/block time) to individual crew members.

The crew scheduling must be completed a few weeks before the day corresponding to

the start of the schedule and the result of this phase is a personalized roster for each crew

member, usually for a one month period.

Roster Maintenance

Consists of reflecting later changes, i.e., commercial flights changes, roster availability,

etc., in the crew schedule.

Tail Assignment

Consist of assigning the actual aircrafts (tail numbers) to flights and, consequently, the

routing of aircrafts individuals. This is typically done a few days before day of operations.

Revenue Management

Corresponds to the adjustment of prices and seat availability according to the market and

is carried out during the entire period from the publication of the flight timetable to the day of

operations.

Operations Control

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Or Disruption Management as called in [109] corresponds to the monitoring of the

schedule execution, trying to solve all the problems related with crew members, aircrafts and

passengers. Every change in the schedule, for example, flight delay or cancellation, aircraft fleet

change, crew members that do not report for duty, new flights scheduled, etc., that happens in this

phase must be feasible for crew as well as for aircraft and should minimize the passenger

inconvenience.

Recovery process

In most literatures recovery process are defined in order to solve occurred problems. For

example Crew Recovery is the process of solving crew related problems, Aircraft Recovery is the

process of solving aircraft related problems and Passenger Recovery is the process of solving

passenger problems.

The important part in airline scheduling problem is the planning problem so in the following

sections we focus more on planning problems.

2. Planning Problem:

According to Claude et al. (2006) typically the planning problem involves creating lines of work

referred to as rosters for aircraft and crew. The crew rosters consist of activities that can be flying,

ground duties, training, free days, and personal activities. The crew planning process usually

decomposes into two processes. In the first process, known as pairing, the (anonymous) flying

activities are created. The flight timetable is taken as input to form sequences of flights, known as

pairings or trips. The timetable generally spans a period of 4–6 weeks or one calendar month. The

main objective in this step is to use the minimum number of resources (crew) to schedule (cover) the

complete timetable. Andersson et al. (1997) and Vance et al. (1997) provide comprehensive

discussions on the pairing problem. In the second process, known as rostering, the created pairings are

assigned, together with other kinds of activities, to actual crew, in compliance with the qualifications

and previously assigned activities, referred to as pre-assignments, of the crew. The aim is to find

feasible assignments that minimize costs and match the airline‘s notion of quality of life for the crew.

One reason for this problem decomposition is the obvious combinatorial explosion that would occur if

we were to look at the possible rosters that can be composed directly from flights instead of pairings.

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The second reason is that the rules, which need to be followed at the time of planning, themselves fall

into two broad classes:

Pairing rules, which govern flight connections, working days (duties), night-stops and duty

combinations.

Roster rules with a larger range of influence. Some examples of these rules are:

o Rules limiting the number of hours the crew is allowed to work in a specified period

of time. Some of these might be applied on a rolling basis from week to week or

month to month.

o Rules ensuring that the crew is qualified for the assigned pairing. These rules

typically depend on the aircraft, airport of the pairing and the language, visas

requirements for the crew.

A comprehensive overview of the rules in rostering is given in Kohl and Karisch (2004). The third

and particularly important reason to this two step approach is that the desired qualities in a ‗‗good

solution‘‘ to the overall problem are partly based on cost. The other desired qualities required in the

solution come from the aspect of human resource management. The pairing process considers all

tangible costs associated with the operation of a given flight schedule. In the rostering process, on the

other hand, the social quality of the rosters is also given consideration. For rostering the costs model

the weights attached to various aspects of the desired solution, both for individual rosters and for the

global solution. This ‗‗planned‘‘ solution is then published to the crew, usually a few weeks in

advance, with the knowledge that the schedule will be modified later to accommodate the changes that

occur at the time of operation. The subsequent process that takes place at the operational level is the

crew recovery process, also referred to as ‗‗roster maintenance‘‘ or ‗‗tracking‘‘. The problem at this

step is to incorporate modifications arising due to changes in flight schedules, aircraft and crew

availability, while maintaining a feasible roster solution that affects as few crews as possible. This

process starts right after publication of rosters and continues right up to the day of operations. During

this period the published plan can undergo several modifications in order to ‗‗maintain‘‘ consistent

rosters for the current month.

In this process, one has to undo part of the work done during the pairing stage, say due to a flight

cancellation or delay making the original pairing impossible for the crew. So now the problem takes

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the original form, assigning flights to crew in a consistent manner. All flights are still required to be

assigned to crew through legal pairings. In the context of day of operations, solutions must be found

within 1–5 minutes. When re-planning for the current month, solutions must be found within 15–20

minutes. Finding efficient ways of solving crew problems occurring on the day of operations has been

an active area of research. Lettovsky (1997) first proposed a Bender‘s decomposition model that

integrates all three areas of resource management—Aircraft, crew, and passenger. Computational

results were provided only for the sub-problem dealing with crew pairing recovery. Yu et al. (2003)

and Wei et al. (1997) describe a successful implementation of their ‗‗crew solver‘‘, also a pairing

recovery module. These works support a two step approach to solve the crew recovery problem.

Broken pairings are repaired and new ones are built to cover unforeseen flights. However such

pairings may not necessarily fit in existing individual crew rosters. Models that address more specific

crew member information are first discussed in Lettovsky provide first computational results.

2.1. The crew planning problem

2.1.1. The pairing problem

The pairing problem deals with the construction of itineraries consisting of flights such that

all flights of a given schedule are completely covered. A flight is completely covered when all

of its basic crew resource requirements are met with sufficiently many qualified crew

members. A basic flight requirement is modeled with a crew-need vector of the kind

[F1/F2/F3//C1/C2/C3/. . .], where // are used for separating the main categories of cockpit and

cabin, and a single / for separating the number of crew required in each of the sub-categories.

For example a crew-need vector [1/1/0//2/2/0] denotes one captain and one first officer and no

flight engineer are needed in cockpit, and 2 chief cabins and 2 pursers are needed in cabin.

The scheduled flights‘ requirements must first be analyzed and partitioned into well defined

planning sub-problems. The first analysis is of primal importance, strategic in nature, for it

directly affects the solution space (and, therefore, cost quality) for the resulting solving

models. One way to reason with crew requirements is to use a decomposition technique

known as ‗slicing‘, where the crew-need vector is broken down to a set of sub-crew-need

vectors (slices) that add up equivalently. Usually the cockpit and cabin planning problems are

solved separately because of their differences in flight and duty regulations, so each flight‘s

original crew-need vector is first sliced into the cockpit and cabin slices, [1/1/0//0/0/0] and

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[0/0/0//2/2/0]. All flights in the schedule are then grouped (duplicated when need be) in the

slice categories that add up to their original crew-need. Each flight group/slice constitutes a

sub-schedule to solve, from which pairings are constructed. Collecting optimal pairing

solutions from each sub-schedule guarantees that each flight is indeed fully covered, albeit

with different pairings arising from each sub-schedule. We note immediately the consequence

of slicing all [1/1/0//2/2/0] flights into [1/1/0//0/0/0] and [0/0/0//2/2/0]: two resulting sub-

schedules, both ‗‗easy‘‘ to solve (pure 0/1 set covering problems), and cockpit crew always

flying together, likewise for cabin. Having the crew together during their duty allows for

smoother operations. On the other hand, a different slicing strategy say

[1/0/0//0/0/0],[0/1/0//0/0/0] for cockpit and [0/0/0//1/0/0], [0/0/ 0//0/1/0] for cabin, results into

four sub-schedules to solve. But this results in a harder set covering problem as the solution

spaces drastically increases to provide maximum flexibility, which is useful when solving

inextricable instances or squeezing out maximum productivity, but no so much as to ensure

smoother operations: such pairings are usually never ‗‗operationally feasible‘‘. Slicing is a

strategic solving paradigm, for all schedules do include either inextricable instances (the

resulting set covering model is infeasible), or flights with varying crew need: some with cabin

crew-need [0/0/0//2/2/0] while others [0/0/0//2/4/0]. This always happens due to fleet mixes.

No model today captures this ‗‗slicing‘‘ decision. Best practice is to slice according to greatest

common need: all [0/0/0//2/4/0] flights are first planned together with the [0/0/0//2/2/0] flights

in that slice, and then planned in [0/0/0//0/2/0] slice to cover the extra need in one slot. Again,

this is to convey the notion of keeping crew together as much as possible throughout the

sequence of flights that compose the pairings. Feasible pairings must start and end at the same

crew base. Structurally, pairings naturally group into duties—sequence of flights within a 24

hour period, with night stops between them usually away from home base as shown in Figure

17.

Figure 17: A three duty dates "Madrid" pairing

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Pairings must satisfy a large number of government regulations and collective bargaining

agreements, which vary from airline to airline. The rules dictate connections between flights

(e.g., minimum connection time), possible duties, possible night stops (e.g., no night stop at

home base), minimum rest time, and possible combinations of duties depending on total

flight/duty time.

Let S denote the set of slices to plan for, P the set of feasible pairings across all slices, xp , p

∈ P, a binary decision variable denoting whether pairing p is used, and ni the number of times

flight i must be covered in that slice, for example for slice [0/0/0//2/2/0] ni= 1. The pairing

problem is modeled as the following integer program:

𝐼𝑃1 min 𝑐𝑝𝑝∈𝑃

𝑥𝑝

𝑠𝑢𝑏𝑗𝑒𝑐𝑡 𝑡𝑜 𝑎𝑖𝑝𝑝∈𝑃

𝑥𝑝 ≥ 𝑛𝑖 ∀𝑖 ∈ 𝐼 𝑠 , ∀𝑠 ∈ 𝑆 1

𝑏𝑗𝑝𝑝∈𝑃

𝑥𝑝 ≥ 𝑚𝑗 ∀𝑗 ∈ 𝐽 2

𝑥𝑝 ∈ {𝑜, 1} ∀𝑝 ∈ 𝑃

All tangible crew costs (per diem, hotel, etc) are modeled in cp. I(s) denotes the set of

flights to cover in slice s, and aip is a binary coefficient that is one if pairing p covers flight i

and zero otherwise. If constraint (1) had an equality sign we would have a set-partitioning

model that forbids over-covering of flights, i.e., flights with more crew than required.

A generalized set covering model allows over-covering, which translates into some

pairings including so called deadheads, flights where crew is merely being transported.

Partitioning solutions are preferred because deadheading incurs extra costs. This is modeled

by adding surplus variables to constraint (1) with over-cover cost coefficients. Constraint (2)

is a set of constraints that apply to a group of pairings altogether. These are general constraints

with coefficients bjp and mj not necessarily 0–1. An example of such a constraint is a limit on

the required workload for each airline base (a base is an important location for the airline,

from where it manages the operations. An airline can have more than one base each with its

own set of resources). In this case bjp is the workload for pairing p, 1 if it starts and ends in

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base j, 0 otherwise; mj is the maximum workload allowed for base j. Set J denotes the set of

all constraint types which limit some property of a set of pairings.

2.1.2. The rostering problem

The solution to the pairing problem gives a set of flying activities, referred to as trips in the

rostering context. Now we look at the problem of assigning these trips to the crew such that

all the trips are assigned to as many crews as required by the flights in the trip and each crew

has a roster. The process of roster construction can be represented as a hierarchical

composition of planning steps at different levels.

Fig. 19 depicts this construction for the cockpit category. Level 1 describes the core

problem at the atomic level with the flights which need to be covered. In the example in the

figure, we have flights with need for a captain and first officer. To cover these flights trips

were created in the pairing process, which is represented by level 2. In order to provide actual

crew to these pairings we go to a higher level of composition represented by roster in level 3.

Figure 18: Planning for the cockpit slice [1/1/0//0/0/0]

The roster consists first of a pairing on which the crew functions as a captain (provides

1/0/0), second a vacation day (OFF), third a personal activity (e.g., a personal training course),

and finally a second pairing where the crew functions again as a captain (provides 1/0/0).

Hence the roster provides partially for the pairings‘ total crew need of level 2, which, in turn,

provide for some of the flights‘ need they cover in level 1. The non-flying activities in level 2

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found in rostering do not cover flights in level 1. However, some such activities may still be

given a fictitious need, say when vacation days (OFF, need 0/0/N, where N is the total number

of crew) are to be optimally distributed among crew, where as others are purely personal for

some crew and hence have no need at all.

The quality of the constructed roster is measured by many criteria. For example, in North

America, Bidlines, which are sequences of pairings only, are measured on the regularity of the

working patterns. In Europe, each airline models its own notion of fairness when it comes to

distributing free days, night flying duties, and favorable trip attributes. Also the distribution of

trips to crew may need to consider the crew preferences, which are typically based on

destination, hours, and credit time (pay). The solution also needs to ensure a notion of being

impartial or ‗‗fair‘‘ to all crew. This is modeled through the ‗‗fairness‘‘ component of the cost

function, which weighs different aspects for a roster. Usually, the history for each crew is

used to obtain a set of target values that should be achieved in the published roster for the

crew. These targets are continuously revised through the planning months. This is required

because some of the aspects are monitored on a rolling basis from one planning period to the

next and some are considered annually. The (European) rostering problem then becomes to

select a set of rosters that minimizes the accumulated deviations from each crew‘s targets, and

which covers all the pairings.

Finally, special additional qualifications are needed for some pairings. These are modeled

as multi-roster constraints, so called trip or flight qualification constraints that apply to a

group of crew flying through the same trip or flight. As in the pairing process the main

categories of cockpit and cabin are planned separately.

Denote by C the set of crew. Let Rc be the set of feasible rosters for crew member c ∈ C, xcr

,a binary decision variable denoting whether roster r is chosen for crew member c, A the set of

all activities to plan for (pairings and other), K the set of categories to plan for (e.g., in

cockpit: captain, first officer, and maybe an extra position for a trainee), Q the set of pairings

or flights for which an additional qualification constraint must hold. uacr is a binary coefficient

taking value 1 if activity a is covered by roster r for crew c, nak is the number of crew needed

for activity a in category k. The optimization function minimizes the total cost of all rosters

selected in the solution where fcr denotes the cost of roster r for crew c. The costs are modeled

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using the rule language Carmen Rave which incorporates the airline specific requirements

described before.

The optimization problem which needs to be solved is given by

𝐼𝑃2 min 𝑓𝑐𝑟𝑥𝑐𝑟𝑐∈𝐶,𝑟∈𝑅𝑐

𝑠𝑢𝑏𝑗𝑒𝑐𝑡 𝑡𝑜 𝑥𝑐𝑟𝑟∈𝑅𝑐

= 1 ∀𝑐 ∈ 𝐶 (3)

𝑢𝑎𝑐𝑟 𝑥𝑐𝑟 = 𝑛𝑎𝑘𝑐∈𝐶,𝑟∈𝑅𝑐

∀𝑎 ∈ 𝐴,∀𝑘 ∈ 𝐾 4

𝑣𝑎𝑞𝑐𝑟𝑐∈𝐶,𝑟∈𝑅𝑐

𝑥𝑐𝑟 ≤ 𝑏𝑎𝑞 ∀𝑞 ∈ 𝑄,∀𝑎 ∈ 𝑞 𝐴 ⊆ 𝐴 5

𝑥𝑐𝑟 ∈ 0,1 ∀𝑟 ∈ 𝑅𝑐 , ∀𝑐 ∈ 𝐶

Constraint (3) ensures only one roster per crew is selected. Constraint (4) ensures each

planned activity is covered for each crew category. Slack columns with incurred penalty cost

for these constraints model open time. Constraint (5) models the multiroster constraints,

where Q represents the set of constraints which need to be satisfied by the complete solution;

q(A) is the set of activities which have the additional constraint q. The coefficient vaqcr is the

contribution of roster r for crew c with respect to qualification q and activity a, and baq is the

limit imposed by the constraint q on rosters covering activity a. The coefficients of these

additional constraints need not be binary. Examples of constraints of type (5) are ‗‗at most one

inexperienced crew member must fly on this (all) trip(s)‘‘, ‗‗such crew members must not fly

together‘‘, ‗‗this trainee must fly with his instructor‘‘, and ‗‗at least one crew member must

speak a certain language‘‘.

The above model is solved repeatedly by generating a set of columns or rosters. The size of

the rostering problem over the whole planning period is considerable, so the problem is

decomposed using a ‗‗sliding time-window‘‘ approach. In this approach new rosters are

generated from old ones by regenerating part of the rosters which falls within the time-

window and keeping the rest of the roster fixed. The generated set of rosters is sent to the IP

solver which optimizes the model (IP2) and returns a new solution. The time-window is then

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moved forward and the process is repeated. Typically the size of the time-window is a week

and it is moved forward by a step size of two days. The iterative process continues with the

time-window moving in order to cover the whole planning period.

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Chapter 9 : Case study of a distribution network problem

1. Introduction:

In this chapter we will focus on a practical problem of VRP models. As we have mentioned until

now all VRP problems are NP-Hard problems, so usually finding the optimum solution is hard and

time consuming. Therefore engineers are searching for ways to get faster to the optimal solution.

Mathematical formulation of the VRP problem plays important part in solution run times. Always a

better mathematical model helps to find a better optimal solution in less run times.

Our objective is to analyze three different formulations of vehicle routing problems. First we

present the classical formulation, including the Miller-Tucker subtour elimination constraints. This

approach is formulated in a totally connected network, where distances between nodes have been

substituted by minimal length paths. That network representation is a priori requirement of this

formulation.

The second formulation is the so called three-index formulation of CVRP. Now a set of binary

variables representing the use of a link by each vehicle are used. Also, a second set of binary variables

indicating if a vehicle services a city have to be used.

The last formulation is an original formulation that considers a problem similar to the minimal cost

flow problem and imposes a set of constraints to achieve an optimal solution. Afterwards we use

LINGO to solve instances of the problems.

2. Formulations

The CVRP problem considers the problem of routing at minimum cost, a uniform fleet of K

vehicles, each with capacity C, to service geographically dispersed customers, each with deterministic

unit demands that must be serviced by a single vehicle.

2.1. Classical model

Data:

G= (V,A)

V=(0,1,…n) Set of n demand nodes and a single depot, denoted as node 0

A= {(i,j), iV ,jV}

di : Demand at each node i , iV\{0}

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cij : Typically, length of edge(i,j)or generalized cost of link

k: Number of vehicles

C: Capacity of each vehicle

Variables:

xij: 1 𝑖𝑓 𝑣𝑒𝑕𝑖𝑐𝑙𝑒 𝑔𝑜𝑒𝑠 𝑓𝑟𝑜𝑚 𝑛𝑜𝑑𝑒 𝑖 𝑡𝑜 𝑛𝑜𝑑𝑒 𝑗. 𝐸𝑑𝑔𝑒 𝑖, 𝑗 𝑏𝑒𝑙𝑜𝑛𝑔 𝑡𝑜 𝑜𝑛𝑒 𝑝𝑎𝑡𝑕0 𝑜𝑡𝑕𝑒𝑟 𝑤𝑖𝑠𝑒

ui: additional continuous variable for every iV\ {0} that indicate the flow in the vehicle after

it visits customer i or cumulative demand of node i

CVRP Model 1:

min cij

j∈Vi∈V

xij (1)

s. t. xij

i∈V

= 1 ∀ j ∈ V\{0} (2)

xij

j∈V

= 1 ∀ i ∈ V\{0} (3)

xi0

i∈V

= K (4)

x0j

j∈V

= K (5)

ui − uj + Cxij ≤ C − dj i, j ∈ V{0}, i ≠ j, di + dj ≤ C (6)

di ≤ ui ≤ C i ∈ V\{0} (7)

xij ∈ 0,1 i, j ∈ V (8)

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The constraint (2) and (3) force that a single vehicle goes into and out of every node; constraint

(4) and (5) ensure that a total of K vehicles leave the depot and return to it; constraint (6) and (7)

are subtour elimination constraints imposing both the capacity and connectivity of the feasible

routes.

2.2. Three-index model

This formulation is derived from classical model by adding an index k to the integer variables

xijk in order to identify which vehicle k travel arc (i,j). In addition another binary variable ykj exist

in this formulation indicating if vehicle k services customer j or not.

Data:

G= (V,A)

V=(0,1,…n) Set of n demand nodes and a single depot, denoted as node 0

A= {(i,j), iV ,jV}

di : Demand at each node i , iV\{0}

cij : Typically, length of edge(i,j)or generalized cost of link

k: (1…K) set of vehicles

C: Capacity of each vehicle

Variables:

𝑥𝑖𝑗𝑘 : 1 𝑖𝑓 𝑣𝑒𝑕𝑖𝑐𝑙𝑒 𝑘 𝑔𝑜𝑒𝑠 𝑓𝑟𝑜𝑚 𝑛𝑜𝑑𝑒 𝑖 𝑡𝑜 𝑛𝑜𝑑𝑒 𝑗.𝐸𝑑𝑔𝑒 𝑖, 𝑗 𝑏𝑒𝑙𝑜𝑛𝑔 𝑡𝑜 𝑜𝑛𝑒 𝑝𝑎𝑡𝑕0 𝑜𝑡𝑕𝑒𝑟 𝑤𝑖𝑠𝑒

𝑦𝑘𝑗 : 1 𝑖𝑓 𝑣𝑒𝑕𝑖𝑐𝑙𝑒 𝑘 𝑠𝑒𝑟𝑣𝑖𝑐𝑒𝑠 𝑛𝑜𝑑𝑒 𝑗0 𝑜𝑡𝑕𝑒𝑟𝑤𝑖𝑠𝑒

ui: additional continuous variable for every iV\ {0} that indicate the flow in the vehicle

after it visits customer i or cumulative demand of node i

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CVRP Model 2:

min cij

j∈Vi∈V

xijk

K

k=1

(1)

s. t. ykj

K

k=1

= 1 ∀j ∈ V\{0} (2)

yk0

K

k=1

= K (3)

xijk

j∈V

= xjik

j∈V

= yik i ∈ V, k ∈ 1…K (4)

di

j∈V

yik ≤ C k ∈ 1…K; i, j ∈ V{0} , i ≠ j (5)

uik − ujk + Cxijk ≤ C − dj s. t. di + dj ≤ C ; k ∈ 1…K (6)

di ≤ uik ≤ C i ∈ V{0} , k ∈ 1…K (7)

xijk ∈ 0,1 i. j ∈ V, k ∈ 1…K (8)

yik ∈ 0,1 i ∈ V, k ∈ 1…K (9)

Constraint 2 and 3 ensure that only a single vehicle services every customer iV\{0} and that K

vehicles leave the depot. Constraint 4 forces vehicle k to arrive and leave from node i only if it

services that node. Constraint 5 indicate the capacity constraint for every vehicle k , while

constraint 6 and 7 are the subtours elimination constraints.

2.3. Original formulation

This formulation is planned to work with the real network. So it considers all the nodes

including the demands‘ nodes and non demands‘ nodes. In addition it has an additional term in

objective function that is the sum of the products send by the links which also has to be minimized.

Data:

G= (V,A)

V=(0,1,…n) Set of n nodes and a single depot, denoted as node 0

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A= {(i,j), iV ,jV}

di : Demand at each node i , iV\{0}

cij : Typically, length of edge(i,j)or generalized cost of link

k: (1…K) set of vehicles(K=di / C)

C: Capacity of each vehicle

Variables:

xij= Quantity of products send by link (i,j)

zij= Number of vehicles travelling by link (i,j), integer

CVRP Model 3:

𝑀𝑖𝑛 𝑐𝑖𝑗𝑗 ∈𝑉𝑖∈𝑉

𝑧𝑖𝑗 + 𝑥𝑖𝑗𝑗 ∈𝑉𝑖∈𝑉

(1)

𝑥𝑜𝑗𝑗∈𝑉

= 𝑑𝑗𝑗 ∈𝑉

(2)

𝑥𝑗𝑖 − 𝑥𝑖𝑗𝑗 ∈𝑉𝑗∈𝑉

= 𝑑𝑖 𝑖 ∈ 𝑉{0} (3)

𝑧𝑗𝑖𝑗 ∈𝑉

− 𝑧𝑖𝑗𝑗 ∈𝑉

= 0 𝑖 ∈ 𝑉 (4)

𝑧𝑜𝑗𝑗∈𝑉

≥ 𝐾 𝑖 ∈ 𝑉\ 0 (5)

𝑧𝑖𝑗 𝑗∈𝑉

≥ 1 𝑖 ∈ 𝑉{0},𝑑𝑖 > 0 (6)

𝑥𝑖𝑗 ≤ 𝐶𝑧𝑖𝑗 𝑖 ∈ 𝑉, 𝑗 ∈ 𝑉 (7)

Constraint (2) and (3) ensure the demand of each node and the balance of flow for each node.

Constraint (4) forces the vehicles entering each node leave the node. Constraint (5) and (6) ensure

number of vehicles necessary and constraint (7) is the capacity constraint.

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3. Description of a problem

The problem consists of 11 cities (customers) which are situated as shown in the following graph

with the distances between them: The cities that need to be serviced are shown in yellow with their

requested demands written in the second half of the circles while the depot is shown in purple and the

rest of the cities are in green.

There are four cities which need to be serviced by the vehicles and the rest of the cities do not need

deliveries. The delivery cities are 3, 6, 7, and 11 with the demands of 4, 5, 4, and 8. The vehicles‘

capacities are the same and are considered 8.

Figure 19: The main graph of the 11 cities

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3.1. Experimental results

The first two models can‘t work with the real graph but instead they work with the shorten

graph which include only the delivery cities and the depot. As we have mentioned before these

models‘ formulations are based on the minimum distance. According to the main graph, the

minimum distances are calculated and are shown in table 2.

City 1(Depot) City 3 City 6 City 7 City 11

City 1 (Depot) 0 4 5 2 3

City 3 4 0 5 6 5

City 6 5 5 0 3 8

City 7 2 6 3 0 5

City 11 3 5 8 5 0

Table 2: The minimum distances between the delivery cities

We have solved the three models in LINGO 9 and the results for each model are shown in table

3.

Classic model Three- index model Original model

Minimum routes 3 3 3

No. of vehicles 3 3 3

Continuous Variables 5 15 37

Binary variables 17 75 ___

Integer variables ___ ___ 34

Computation time 00:00:00 00:00:00 00:00:01

Iterations 0 11 5069

Constraint 26 65 64

Objective Function 28 28 28

Solver B-and-B B-and-B B-and-B

Table 3: Results for the three models in case of 11 cities including 4 demand cities and the capacity of 8 for each vehicle

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The solution routes in the first two models (CVRP1 & CVRP2) are shown in the following

graphs: (Remember that they work with the reduced graph and not the real one.). They both choose

the same routes but only three-index model chooses different directions in one route, 1-3-7-1,

instead of classic model that chooses the direction 1-7-3-1.

The solution routes in Original model (CVRP3) are: 1-2-11-2-1, 1-5-3-5-1-9-7-9-1, 1-5-6-8-7-9

1. It is clear that the model works with the real network including all cities.

Now for deciding which model is the best, it is necessary to examine the three models in

different situations though one may have better results in one situation and the other in another

situation.

In the case of 11 nodes the best model is CVRP model 1 because of its less constraints and

variables in comparing with the two other models.

11

+8

7

+4

6

+5

1

3

+4

Figure 20: The reduced graph use in the first two models and their optimal solution

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We have increased the cities to 20 cities in which 14 nodes need to be serviced. The three-index

model could not find feasible solution while the other two found feasible solution. The results for

the two models are as shown in table 4.

Classic model Original model

Minimum routes 8 8

No. of vehicles 8 8

Continuous

Variables

14 67

Binary variables 179 ______

Integer variables ____ 64

Computation time 00.00.01 00.00.23

Iterations 910 1541280

Constraint 206 121

Objective Function 89 89

Solver B-and-B B-and-B

Table 4: Results for two models in case of 20 cities including 14 demand cities and the capacity of 8 for each vehicle

We again have increased the cities to 26 cities in which 19 nodes need to be serviced. The

results were that the two first models (CVRP1 and CVRP2) could not find feasible solutions while

the original model found an optimal solution. The results are as table 5.

Original model

Minimum routes 13

No. of vehicles 13

Continuous Variables 93

Binary variables ________

Integer variables 90

Computation time 00.03.10

Iterations 2090987

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Constraint 165

Objective Function 132

Solver B-and-B

Table 5: The results of Original model for 26 cities including 19 demand cities and the capacity of 8 for each vehicle

After that we examined the three models by increasing the capacity of the vehicles. We have

increased the capacity from 8 to 12. The three-index model still could not find feasible solution

while the other two have the results as shown in table 6.

Classic model Original model

Minimum routes 9 9

No. of vehicles 9 9

Continuous Variables 20 93

Binary variables 381 ___

Integer variables ___ 90

Computation time 00.00.17 00.00.23

Iterations 92793 188737

Constraint 420 165

Objective Function 100 100

Solver B-and-B B-and-B

Table 6: The results of Original model for 26 cities including 19 demand cities and the capacity of 12 for each vehicle

Figure 21 in the next page shows the changes of computation time by different number of nodes

for the classical model and the original model.

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Figure 21: Diagrams showing the changes of computation times by different size of network

0

20

40

60

80

100

120

140

160

180

200

Co

mp

uta

tio

n T

ime

(S

eco

nd

s)

Number of cities

CVRP1-Capacity:8

CVRP3-Capacity:8

CVRP1-Capacity:12

CVRP3-Capacity:12

11 nodes 26 nodes20 nodes

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4. Conclusions

In this work we tried to have a complete review of Vehicle Routing Problem (VRP) from

introduction to solution methods. The VRP is a key part of operations for an important number of

industries such as courier services, trucking companies and the demand responsive transportation

service. Therefore it has received a lot of attention from the research community which has generated

a lot of literatures which we have intended to bring an overview of the important ones. Also we had a

brief introduction to Inventory Routing Problem and Airline Scheduling Problem as long as they are

related to VRP.

In the final chapter we brought an example of a VRP practical problem and analyzed three different

types of models for the same problem. We investigated the effect of different formulations on the

problem‘s solution. We found that although some models may perform better in one situation the

others may have better solution in other cases such as larger problem size.

It‘s obvious that one has to choose the best model depend on its situation. If the company has to

service a small number of customers it‘s better to choose CVRP1 but if it has a lot of customers with

restricted capacity of vehicles it has to use the Original model. It is concluded that the Original model

is more adaptable a different situations and can be use to find feasible solution in many cases. As long

as it has more variables and more constraints but the time it takes to find the solution is not very much

longer than the Classic model. In addition in situations it is the only one to find the feasible solution.

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Online References:

Different types of VRP: http://lcm.csa.iisc.ernet.in/scm/supply_chain_intro.html

Complexity Problems: http://encyclopedia.thefreedictionary.com/P+%3D+NP+problem

NP-Problems: http://mathworld.wolfram.com/NP-Problem.html

NP-Problems: http://en.wikipedia.org/wiki/NP-Complete

NP-Completeness: http://www.ics.uci.edu/~eppstein/161/960312.html

NP- Hard Problems: http://www.math.ohiou.edu/~just/bioinfo05/supplements/

Branch and Bound: http://www.seas.gwu.edu/~ayoussef/cs212/branchandbound.html

Chapter 12: Integer/Discrete Programming via Branch and Bound:

http://www.sce.carleton.ca/faculty/chinneck/po.html

Introduction to TSP-Infrastructure for the Traveling Salesperson Problem:

http://cran.r-project.org/web/packages/TSP/vignettes/TSP.pdf

Vehicle Routing Problems (VRPs):

http://www.idsia.ch/~luca/abstracts/papers/corso_vrp_metanet.pdf

A Multi-Agent System for intelligent monitoring of Airline Operations:

http://repositorio.up.pt/dspace/bitstream/10216/327/2/A%20MultiAgent%20System%20for%20Intelligen

t%20Monitoring%20of%20Airline%20Operations.pdf

Designing the Distribution Network in a Supply Chain:

http://www.kellogg.northwestern.edu/faculty/chopra/htm/research/deliverynetwork.pdf

The P versus NP Problem:

http://books.google.es/books?hl=es&lr=&id=7wJIPJ80RdUC&oi=fnd&pg=PA87&dq=The+P+versus

+NP+Problem&ots=3EACvcIojH&sig=GuHLnUGsS1M93R4z0co67tp3M7s

Vehicle Routing Problem with Time Windows: http://www.vacic.org/lib/vrptw.pdf

Applications of Discrete Optimization

http://www.idsia.ch/~luca/ADOGambardella2006N.pdf

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Intro to logistics and vehicle routing problem: http://cu-ocw.eng.chula.ac.th/cu/eng/ce/advanced-

topics-in-civil-enginnering-i-optimization-models-in-transportation/lecture-notes-

1/L14%20Intro%20to%20Logistics%20and%20VRP.pdf

An Overview of Genetic Algorithms: http://ralph.cs.cf.ac.uk/papers/GAs/ga_overview1.pdf

Genetic Algorithms Overview: www.geocities.com/francorbusetti/gaweb.pdf

The VRP with backhauls: http://neo.lcc.uma.es/radi-aeb/WebVRP/data/articles/VRPB.pdf

Software:

Software for model solution: LINGO 09